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[[SpatialOS]] is a distributed [[operating system]] / game engine that enables developers to build massive, detailed simulations across thousands of machines in the cloud.
[[SpatialOS]] is a distributed [[operating system]] / game engine that enables developers to build massive, detailed simulations across thousands of machines in the cloud.


===How SpatialOS works==
Entities - SpatialOS enables developers to create applications made up of a large set of entities interacting within a virtual 3D space.
Components - These entities have sets of components to define their characteristics.
Workers - The components are implemented by workers, specialized processes that SpatialOS applications automatically scale and re-distribute in real time to maximise efficiency. A worker can be your own application or one of our pre-existing integrations.
By defining your application in this way, SpatialOS can scale to millions of entities, spawning as many workers as necessary across thousands of computers to simulate the entities of your application.
==Games using Improbable's technology==
==Games using Improbable's technology==
[[Worlds Adrift]]
[[Worlds Adrift]]