Magic Leap: Difference between revisions
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==History== | ==History== | ||
Magic Leap began as Magic Leap Studios based in Flordia, U.S. It was initially making a graphic novel and a series of featured films. | '''2011''': Magic Leap began as Magic Leap Studios based in Flordia, U.S. It was initially making a graphic novel and a series of featured films. Rony Abovitz attended Comic-Con and released its first [[Virtual Reality]] app. | ||
'''2014''': Richard Taylor, co-founder of special effects company [[Weta Workshop]], along with Neal Stephenson, science fiction writer, is working for Magic Leap. | |||
'''February 5, 2014''': Magic Leap raised 50 million dollars in Series A round. | |||
March 6, 2014 | '''March 6, 2014''': [[Graeme Devine]] joined Magic Leap as its Chief Creative Officer & Senior VP Games. | ||
'''October 21, 2014''': Magic Leap raised 542 million dollars in Series B round from [[Google]], [[Qualcomm Ventures]], Andressen Horowitz, Kleiner Perkins, Legendary Entertainment and Obvious Ventures. | |||
'''December 16, 2014''': [[Neal Stephenson]], author of [[Snow Crash]], joined Magic Leap as the Chief Futurist. | |||
June 1, 2015 | '''June 1, 2015''': [[Rio Caraeff]], co-founder of Vevo, joined Magic Leap as its Chief Content Officer. | ||
June 2, 2015 | '''June 2, 2015''': [[Magic Leap SDK]] was announced and sign-ups became available on its website. | ||
'''February 2, 2016''': Magic Leap raised 793.5 million dollars in Series C round led by [[Alibaba]]. Founder of Alibaba joins Magic Leap on its board of directors. | |||
==References== | ==References== |