Oculus Touch: Difference between revisions
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*Low mental load | *Low mental load | ||
*Communicative gestures - for social interactions. | *Communicative gestures - hand gestures are detected. Useful for social interactions. | ||
*Transitional inputs - gamepad inputs such as analog stick, buttons and triggers | *Transitional inputs - gamepad inputs such as analog stick, buttons and triggers | ||
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===Gesture Sensing=== | ===Gesture Sensing=== | ||
The device has an inward facing sensor matrix that | The device has an inward facing sensor matrix and additional sensors that keep track of your fingers and detect hand gestures. | ||
===Ergonomics=== | ===Ergonomics=== |