StarVR: Difference between revisions
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StarVR was unveiled during E3 2015. | StarVR was unveiled during E3 2015. | ||
==Hardware== | ==Hardware== | ||
While most HMDs have FOVs of about 100° x 100°, StarVR has an FOV of 210° x 130°. The 210° horizontal FOV covers the entire vision, including all of the peripheral vision, of a human. | |||
===Specifications=== | ===Specifications=== | ||
{| class="wikitable sortable" | |||
|- | |||
!Part | |||
!Spec | |||
|- | |||
|Display || Dual 5.5" Quad HD Displays | |||
|- | |||
|Resolution || 5120 x 1440 (2560 x 1440 per eye) | |||
|- | |||
|Refresh Rate || 75 Hz, 72 Hz, 60 Hz | |||
|- | |||
|Persistence || 2 ms, 3 ms, full | |||
|- | |||
|Field of View || 100° (nominal) | |||
|- | |||
|Interaxial Distance || 63.5mm | |||
|- | |||
|Tracking || 6 degrees of freedom | |||
|- | |||
|Rotational Tracking || [[Gyroscope]], [[Accelerometer]], [[Magnetometer]] | |||
|- | |||
|Positional Tracking || Separate Camera <br> Near Infrared [[CMOS Sensor]] | |||
|- | |||
|Update Rate || Rotational: 1000 Hz <br> Positional: 60 Hz | |||
|- | |||
|Latency || ~30 ms | |||
|- | |||
|Connectivity || USB, HDMI | |||
|- | |||
|Weight || .97 lbs (440g) | |||
|- | |||
|} | |||
==Software== | ==Software== |
Revision as of 15:51, 15 June 2015
StarVR | |
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Basic Info | |
Type | Virtual Reality |
Subtype | Head-mounted display |
Platform | OpenVR |
Developer | Starbreeze |
Website | http://www.starvr.com/ |
Requires | PC |
System | |
Storage | |
Display | |
Display | Dual 5.5" Quad HD Displays |
Resolution | 5120 x 1440 (2560 x 1440 per eye) |
Image | |
Field of View | 210 degrees (horizontal), 130 degrees (vertical) |
Optics | |
Tracking | |
Tracking | 6DOF |
Rotational Tracking | IMUs |
Positional Tracking | External optical sensor |
Audio | |
Connectivity | |
Device |
StarVR, formerly known as InfinitEye, is a virtual reality HMD with a horizontal FOV of 210 degrees. Developed by Starbreeze with the former InfinitEye team, StarVR's 5120 x 1440 display is the largest in VR HMDs. On software side, StarVR will utilize the OpenVR platform developed by Steam and the game engine Valhalla.
StarVR was unveiled during E3 2015.
Hardware
While most HMDs have FOVs of about 100° x 100°, StarVR has an FOV of 210° x 130°. The 210° horizontal FOV covers the entire vision, including all of the peripheral vision, of a human.
Specifications
Part | Spec |
---|---|
Display | Dual 5.5" Quad HD Displays |
Resolution | 5120 x 1440 (2560 x 1440 per eye) |
Refresh Rate | 75 Hz, 72 Hz, 60 Hz |
Persistence | 2 ms, 3 ms, full |
Field of View | 100° (nominal) |
Interaxial Distance | 63.5mm |
Tracking | 6 degrees of freedom |
Rotational Tracking | Gyroscope, Accelerometer, Magnetometer |
Positional Tracking | Separate Camera Near Infrared CMOS Sensor |
Update Rate | Rotational: 1000 Hz Positional: 60 Hz |
Latency | ~30 ms |
Connectivity | USB, HDMI |
Weight | .97 lbs (440g) |
Software
Apps
Overkill's The Walking Dead VR experience