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Locomotion in [[virtual reality]] presents a lot of problems and a lot of opportunity to innovate.


==Input Devices==
==Input Devices==

Revision as of 10:18, 27 May 2015

This page is a stub, please expand it if you have more information.

Locomotion in virtual reality presents a lot of problems and a lot of opportunity to innovate.

Input Devices

3DRudder, Cyberith Virtualizer, KAT WALK, Omnideck, VRGO, VirZoom, Virtuix Omni