WebVR: Difference between revisions
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WebVR is a [[Virtual Reality#Platforms|Virtual Reality Platform]] that allows the users to experience [[VR]] in their web browsers. | WebVR is a [[Virtual Reality#Platforms|Virtual Reality Platform]] that allows the users to experience [[VR]] in their web browsers. Created with [[WebGL]], a Javascript API for rendering 3D graphics, WebVR allows the users to access their browsers through their [[Virtual Reality#Devices|VR Devices]] and experience websites in VR. Currently WebVR is available for [[#Mozilla Firefox|Mozilla Firefox]] and [[#Google Chrome|Google Chrome]]. | ||
==Browsers== | ==Browsers== |
Revision as of 13:06, 10 June 2015

WebVR | |
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Information | |
Type | Virtual Reality |
Developer | Mozilla, Google |
Operating System | Windows, Mac, Android |
Browser | Firefox, Chrome |
Website | http://mozvr.com/ |
WebVR is a Virtual Reality Platform that allows the users to experience VR in their web browsers. Created with WebGL, a Javascript API for rendering 3D graphics, WebVR allows the users to access their browsers through their VR Devices and experience websites in VR. Currently WebVR is available for Mozilla Firefox and Google Chrome.
Browsers
Mozilla Firefox
- Main article: MozVR
To view WebVR content, user needs to download Firefox Nightly with VR and WebVR Oculus Rift Enabler add-on and use an Oculus Rift.
Google Chrome
To view WebVR content, users needs to download Chromium with WebVR by Brandon Jones, a Chrome WebGL/WebVR developer at Google.
A different project, Chrome Experiments, works with Google Cardboard only.