OTOY: Difference between revisions
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|Industry=3D Graphics, Cloud Technology | |Industry=3D Graphics, Cloud Technology | ||
|Founded=2008 | |Founded=2008 | ||
|Founder=Jules Urbach, Alissa Grainger, Malcolm Taylor | |Founder=[[Jules Urbach]], [[Alissa Grainger]], [[Malcolm Taylor]] | ||
|Headquarters=Los Angeles, California | |Headquarters=Los Angeles, California | ||
|Notable Personnel= | |Notable Personnel= | ||
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|Website=http://home.otoy.com/ | |Website=http://home.otoy.com/ | ||
}} | }} | ||
OTOY is a cloud graphics company based in Los Angeles, California. Utilizing clusters of multiple CPUGs in the cloud, OTOY creates 3D graphics and streams them to its clients in real time. | OTOY is a cloud graphics company based in Los Angeles, California. It was founded by [[Jules Urbach]] (CEO), [[Alissa Grainger]] (President) and [[Malcolm Taylor]] (CTO) in 2008. Utilizing clusters of multiple CPUGs in the cloud, OTOY creates 3D graphics and streams them to its clients, such as filmmakers, game developers and animators, in real time. |
Revision as of 18:41, 9 May 2015
OTOY | |
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Information | |
Type | Private |
Industry | 3D Graphics, Cloud Technology |
Founded | 2008 |
Founder | Jules Urbach, Alissa Grainger, Malcolm Taylor |
Headquarters | Los Angeles, California |
Website | http://home.otoy.com/ |
OTOY is a cloud graphics company based in Los Angeles, California. It was founded by Jules Urbach (CEO), Alissa Grainger (President) and Malcolm Taylor (CTO) in 2008. Utilizing clusters of multiple CPUGs in the cloud, OTOY creates 3D graphics and streams them to its clients, such as filmmakers, game developers and animators, in real time.