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'''Spatial mapping''', also known as '''3D reconstruction''' in some contexts, is a core technology that enables a device to create a three-dimensional (3D) digital model of its physical environment in real-time.<ref name="StereolabsDocsS2">{{cite web |url=https://www.stereolabs.com/docs/spatial-mapping |title=Spatial Mapping Overview |publisher=Stereolabs |access-date=2025-10-23}}</ref><ref name="ZaubarLexicon">{{cite web |url=https://about.zaubar.com/en/xr-ai-lexicon/spatial-mapping |title=Spatial Mapping |publisher=Zaubar |access-date=2025-10-23}}</ref> It is a fundamental component of [[augmented reality]] (AR), [[virtual reality]] (VR), [[mixed reality]] (MR), and [[robotics]], allowing systems to perceive, understand, and interact with the physical world.<ref name="StereolabsDocsS1">{{cite web |url=https://www.stereolabs.com/docs/spatial-mapping |title=Spatial Mapping Overview |publisher=Stereolabs |access-date=2025-10-23}}</ref><ref name="EducativeIO" | '''Spatial mapping''', also known as '''3D reconstruction''' in some contexts, is a core technology that enables a device to create a three-dimensional (3D) digital model of its physical environment in real-time.<ref name="StereolabsDocsS2">{{cite web |url=https://www.stereolabs.com/docs/spatial-mapping |title=Spatial Mapping Overview |publisher=Stereolabs |access-date=2025-10-23}}</ref><ref name="ZaubarLexicon">{{cite web |url=https://about.zaubar.com/en/xr-ai-lexicon/spatial-mapping |title=Spatial Mapping |publisher=Zaubar |access-date=2025-10-23}}</ref> It is a fundamental component of [[augmented reality]] (AR), [[virtual reality]] (VR), [[mixed reality]] (MR), and [[robotics]], allowing systems to perceive, understand, and interact with the physical world.<ref name="StereolabsDocsS1">{{cite web |url=https://www.stereolabs.com/docs/spatial-mapping |title=Spatial Mapping Overview |publisher=Stereolabs |access-date=2025-10-23}}</ref><ref name="EducativeIO"/> By creating a detailed digital map of surfaces, objects, and their spatial relationships, spatial mapping serves as the technological bridge between the digital and physical realms, allowing for the realistic blending of virtual and real worlds.<ref name="StereolabsDocsS1"/> | ||
The process is dynamic and continuous; a device equipped for spatial mapping constantly scans its surroundings with a suite of sensors, building and refining its 3D map over time by incorporating new depth and positional data as it moves through an environment.<ref name="StereolabsDocsS2"/><ref name="UnityDocs">{{cite web |url=https://docs.unity3d.com/2019.1/Documentation/Manual/SpatialMapping.html |title=Spatial Mapping concepts |publisher=Unity |access-date=2025-10-23}}</ref> This capability is foundational to the field of [[extended reality]] (XR), enabling applications to place digital content accurately, facilitate realistic physical interactions like [[occlusion]] and collision, and provide environmental context for immersive experiences.<ref name="ZaubarLexicon"/><ref name="EducativeIO"/> | The process is dynamic and continuous; a device equipped for spatial mapping constantly scans its surroundings with a suite of sensors, building and refining its 3D map over time by incorporating new depth and positional data as it moves through an environment.<ref name="StereolabsDocsS2"/><ref name="UnityDocs">{{cite web |url=https://docs.unity3d.com/2019.1/Documentation/Manual/SpatialMapping.html |title=Spatial Mapping concepts |publisher=Unity |access-date=2025-10-23}}</ref> This capability is foundational to the field of [[extended reality]] (XR), enabling applications to place digital content accurately, facilitate realistic physical interactions like [[occlusion]] and collision, and provide environmental context for immersive experiences.<ref name="ZaubarLexicon"/><ref name="EducativeIO"/> | ||