Spatial mapping: Difference between revisions
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==== RGB Cameras ==== | ==== RGB Cameras ==== | ||
Standard color cameras capture visual information such as color and texture. This data is crucial for texturing the 3D mesh to create a photorealistic model.<ref name="ZaubarLexicon"/> Additionally, the images from RGB cameras are used by [[computer vision]] algorithms to track visual features in the environment, which is the basis of '''Visual SLAM (vSLAM)'''.<ref name="MathWorksSLAM"/> | Standard color cameras capture visual information such as color and texture. This data is crucial for texturing the 3D mesh to create a photorealistic model.<ref name="ZaubarLexicon"/> Additionally, the images from RGB cameras are used by [[computer vision]] algorithms to track visual features in the environment, which is the basis of '''[[Visual SLAM]] (vSLAM)'''.<ref name="MathWorksSLAM"/> | ||
==== Inertial Measurement Units (IMUs) ==== | ==== Inertial Measurement Units (IMUs) ==== | ||