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Logitech VR Ink: Difference between revisions

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Okay, I've rewritten the article incorporating the recommended changes and fixes, while aiming to keep everything else the same.
Here is the revised Wiki article:
{{Device Infobox
{{Device Infobox
|image = [[File:LogitechVRInk.jpg|300px]]
|image = [[File:LogitechVRInk.jpg|300px]]
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|Subtype = [[Stylus]]
|Subtype = [[Stylus]]
|Platform = [[SteamVR]]
|Platform = [[SteamVR]]
|Creator =  
|Creator =
|Developer = [[Logitech]]
|Developer = [[Logitech]]
|Manufacturer = [[Logitech]]
|Manufacturer = [[Logitech]]
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|Release Date = February 2020
|Release Date = February 2020
|Price = $750
|Price = $750
|Website = https://www.logitech.com/en-us/promo/vr-ink.html
|Website = https://www.logitech.com/assets/65708/vr-ink.pdf <!-- Changed to direct datasheet link -->
|Versions = Pilot Edition
|Versions = Pilot Edition
|Requires = SteamVR compatible headset, SteamVR Tracking base stations (1.0 or 2.0)
|Requires = SteamVR compatible headset, SteamVR Tracking base stations (1.0 or 2.0)
|Predecessor =  
|Predecessor =
|Successor = [[Logitech MX Ink]]
|Successor = [[Logitech MX Ink]]
|Operating System = Windows 10 (64-bit)
|Operating System = Windows 10 (64-bit)
|Chipset =  
|Chipset =
|CPU =  
|CPU =
|GPU =  
|GPU =
|HPU =  
|HPU =
|Storage =  
|Storage =
|Memory =  
|Memory =
|SD Card Slot =  
|SD Card Slot =
|Display =  
|Display =
|Subpixel Layout =  
|Subpixel Layout =
|Peak Brightness =  
|Peak Brightness =
|Resolution =  
|Resolution =
|Refresh Rate =  
|Refresh Rate =
|Pixel Density =  
|Pixel Density =
|Persistence =  
|Persistence =
|Precision = High precision for both 2D and 3D input
|Precision = High precision for both 2D and 3D input
|Field of View =  
|Field of View =
|Horizontal FoV =  
|Horizontal FoV =
|Vertical FoV =  
|Vertical FoV =
|Visible FoV =  
|Visible FoV =
|Rendered FoV =  
|Rendered FoV =
|Binocular Overlap =  
|Binocular Overlap =
|Average Pixel Density =  
|Average Pixel Density =
|Peak Pixel Density =  
|Peak Pixel Density =
|Foveated Rendering =  
|Foveated Rendering =
|Optics =  
|Optics =
|Ocularity =  
|Ocularity =
|IPD Range =  
|IPD Range =
|Adjustable Diopter =  
|Adjustable Diopter =
|Passthrough =  
|Passthrough =
|Tracking = SteamVR Tracking (compatible with 1.0 and 2.0 Base Stations)
|Tracking = SteamVR Tracking (compatible with 1.0 and 2.0 Base Stations)
|Tracking Frequency =  
|Tracking Frequency =
|Base Stations = SteamVR Base Stations 1.0 or 2.0 (not included)
|Base Stations = SteamVR Base Stations 1.0 or 2.0 (not included)
|Eye Tracking =  
|Eye Tracking =
|Face Tracking =  
|Face Tracking =
|Hand Tracking =  
|Hand Tracking =
|Body Tracking =  
|Body Tracking =
|Rotational Tracking = Yes
|Rotational Tracking = Yes
|Positional Tracking = 6DoF (Six Degrees of Freedom)
|Positional Tracking = 6DoF (Six Degrees of Freedom)
|Update Rate =  
|Update Rate =
|Tracking Volume = Room-scale
|Tracking Volume = Room-scale
|Play Space =  
|Play Space =
|Latency = Low latency
|Latency = Low latency
|Audio =  
|Audio =
|Microphone =  
|Microphone =
|3.5mm Audio Jack =  
|3.5mm Audio Jack =
|Camera =  
|Camera =
|Connectivity = 2.4 GHz wireless
|Connectivity = 2.4 GHz wireless
|Ports = micro-USB (for charging and potential wired connection)
|Ports = micro-USB (for charging and potential wired connection)
|Wired Video =  
|Wired Video =
|Wireless Video =  
|Wireless Video =
|WiFi =  
|WiFi =
|Bluetooth =  
|Bluetooth =
|Power = Rechargeable battery
|Power = Rechargeable battery
|Battery Capacity =  
|Battery Capacity =
|Battery Life = 2.5+ hours (continuous use)
|Battery Life = 2.5+ hours (continuous use)
|Charge Time =  
|Charge Time =
|Dimensions = Approx. 207 mm (length) x 30 mm (diameter)
|Dimensions = Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button) <!-- Refined dimensions -->
|Weight = 68 grams
|Weight = 68 grams
|Material =  
|Material =
|Headstrap =  
|Headstrap =
|Haptics = Yes, integrated
|Haptics = Yes, integrated
|Color = Black/Grey
|Color = Black/Grey
|Sensors =  
|Sensors =
|Input = Pressure-sensitive tip, pressure-sensitive primary button, clickable 2D touch-strip, menu & system buttons, side 'grab' buttons
|Input = Pressure-sensitive tip, pressure-sensitive primary button, clickable 2D touch-strip, menu & system buttons, side 'grab' buttons
|Compliance =  
|Compliance =
|Size =  
|Size =
|Cable Length =  
|Cable Length =
}}
}}


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=== Hardware ===
=== Hardware ===


The Logitech VR Ink weighs 68 grams and features a design similar to a traditional pen or pencil, though noticeably larger to accommodate the necessary electronics.<ref name="roadtovr-hands-on" /> With dimensions of approximately 207 mm in length and 30 mm in diameter, it was designed to be intuitive to use without requiring users to learn new skills. It includes several input mechanisms:<ref name="roadtovr-preorder" />
The Logitech VR Ink weighs 68 grams and features a design similar to a traditional pen or pencil, though noticeably larger to accommodate the necessary electronics.<ref name="roadtovr-hands-on" /> With dimensions of Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button), it was designed to be intuitive to use without requiring users to learn new skills.<ref name="logitech-site" /> It includes several input mechanisms:<ref name="roadtovr-preorder" />
 
Pressure-sensitive tip for drawing on physical surfaces, made of [[Polyoxymethylene]] (POM) and interchangeable
 
Pressure-sensitive primary button for drawing in 3D space


* Pressure-sensitive tip for drawing on physical surfaces, made of [[Polyoxymethylene]] (POM) and interchangeable
Clickable 2D touch-strip for additional control
* Pressure-sensitive primary button for drawing in 3D space
 
* Clickable 2D touch-strip for additional control
Menu and system buttons for interface navigation
* Menu and system buttons for interface navigation
 
* Dual-sided 'grab' buttons for object manipulation
Dual-sided 'grab' buttons for object manipulation
* Integrated haptic feedback for tactile response
 
Integrated haptic feedback for tactile response


The stylus is powered by a rechargeable battery with a stated battery life of approximately 2.5 hours of continuous use. It connects to compatible systems wirelessly via a 2.4 GHz connection and is recharged using a micro-USB port.<ref name="logitech-site" />
The stylus is powered by a rechargeable battery with a stated battery life of approximately 2.5 hours of continuous use. It connects to compatible systems wirelessly via a 2.4 GHz connection and is recharged using a micro-USB port.<ref name="logitech-site" />
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The Logitech VR Ink is accompanied by a dedicated driver application available on Steam that enables users to customize various aspects of the stylus's behavior:<ref name="steam-driver">{{cite web|url=https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/|title=Logitech VR Ink Driver on Steam|date=January 27, 2020|publisher=Steam|access-date=May 8, 2025}}</ref>
The Logitech VR Ink is accompanied by a dedicated driver application available on Steam that enables users to customize various aspects of the stylus's behavior:<ref name="steam-driver">{{cite web|url=https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/|title=Logitech VR Ink Driver on Steam|date=January 27, 2020|publisher=Steam|access-date=May 8, 2025}}</ref>


* Adjusting pressure response curves for the analog tip (for drawing on surfaces)
Adjusting pressure response curves for the analog tip (for drawing on surfaces)
* Customizing pressure response for the primary button (for drawing in air)
 
* Setting activation thresholds for the grip buttons
Customizing pressure response for the primary button (for drawing in air)
* Configuring the touchstrip behavior
 
Setting activation thresholds for the grip buttons
 
Configuring the touchstrip behavior


These settings are accessible through a Windows system tray application, and user-specific configurations are stored locally on the user's PC.
These settings are accessible through a Windows system tray application, and user-specific configurations are stored locally on the user's PC.
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The Logitech VR Ink requires the following minimum system specifications to function properly:<ref name="pcgamebenchmark">{{cite web|url=https://www.pcgamebenchmark.com/logitech-vr-ink-driver-system-requirements|title=Logitech VR Ink Driver System Requirements|publisher=PCGameBenchmark|access-date=May 8, 2025}}</ref>
The Logitech VR Ink requires the following minimum system specifications to function properly:<ref name="pcgamebenchmark">{{cite web|url=https://www.pcgamebenchmark.com/logitech-vr-ink-driver-system-requirements|title=Logitech VR Ink Driver System Requirements|publisher=PCGameBenchmark|access-date=May 8, 2025}}</ref>


* Windows 10 (64-bit) operating system
Windows 10 (64-bit) operating system
* Intel Core i5-4590 or equivalent CPU
 
* NVIDIA GeForce GTX 970 or equivalent GPU (AMD Radeon RX 480 recommended)
Intel Core i5-4590 or equivalent CPU
* 8 GB RAM (16 GB recommended)
 
* 56 MB available storage space
NVIDIA GeForce GTX 970 or equivalent GPU (AMD Radeon RX 480 recommended)
* SteamVR-compatible VR headset, including:
 
  * [[HTC Vive]]
8 GB RAM (16 GB recommended)
  * [[HTC Vive Pro]]
 
  * [[Valve Index]]
56 MB available storage space
  * [[Varjo]] headsets
 
* SteamVR Tracking base stations (1.0 or 2.0), not included with the stylus
SteamVR-compatible VR headset, including:
 
[[HTC Vive]]
 
[[HTC Vive Pro]]
 
[[Valve Index]]
 
[[Varjo]] headsets
 
SteamVR Tracking base stations (1.0 or 2.0), not included with the stylus


=== Software Compatibility ===
=== Software Compatibility ===
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|-
|-
| Tilt Brush || Creative || Google's VR painting application
| Tilt Brush || Creative || Google's VR painting application
|-
| Elucis || Medical Imaging || Medical imaging and 3D model interaction platform <!-- Added Elucis -->
|}
|}


Additionally, the stylus featured integration capabilities with game engines:
Additionally, the stylus featured integration capabilities with game engines:


* Unreal Engine integration
Unreal Engine integration
* Unity integration
 
Unity integration


These integrations allowed developers to implement support for the VR Ink in custom applications and existing software platforms.<ref name="github-sdk" />
These integrations allowed developers to implement support for the VR Ink in custom applications and existing software platforms.<ref name="github-sdk" />
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The VR Ink was designed for a hybrid 2D/3D workflow, allowing users to:<ref name="roadtovr-hands-on" /><ref name="logitech-site" />
The VR Ink was designed for a hybrid 2D/3D workflow, allowing users to:<ref name="roadtovr-hands-on" /><ref name="logitech-site" />


* '''Sketch on 2D Surfaces:''' Users could draw on a physical surface (like the optional VR Ink Drawing Mat or a desk) using the pressure-sensitive tip, with the sketch appearing in the VR environment.
'''Sketch on 2D Surfaces:''' Users could draw on a physical surface (like the optional VR Ink Drawing Mat or a desk) using the pressure-sensitive tip, with the sketch appearing in the VR environment.
* '''Draw in 3D Space:''' The stylus could also be used to draw and sculpt directly in three-dimensional virtual space, leveraging the pressure-sensitive main button for control over strokes.
 
* '''Navigate and Interact:''' Beyond drawing, the buttons and touch strip allowed for navigation within VR applications, object manipulation (grabbing, moving), and menu interactions.
'''Draw in 3D Space:''' The stylus could also be used to draw and sculpt directly in three-dimensional virtual space, leveraging the pressure-sensitive main button for control over strokes.
 
'''Navigate and Interact:''' Beyond drawing, the buttons and touch strip allowed for navigation within VR applications, object manipulation (grabbing, moving), and menu interactions.


This dual functionality bridged traditional design processes with VR capabilities, allowing users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space.
This dual functionality bridged traditional design processes with VR capabilities, allowing users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space.
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The Logitech VR Ink was primarily targeted at enterprise users and professionals in design-related fields. Its main applications included:<ref name="gadgetflow">{{cite web|url=https://thegadgetflow.com/product/logitech-vr-ink-pilot-edition/|title=Logitech VR Ink Pilot Edition Stylus lets you be three-dimensionally creative|publisher=Gadget Flow|access-date=May 8, 2025}}</ref>
The Logitech VR Ink was primarily targeted at enterprise users and professionals in design-related fields. Its main applications included:<ref name="gadgetflow">{{cite web|url=https://thegadgetflow.com/product/logitech-vr-ink-pilot-edition/|title=Logitech VR Ink Pilot Edition Stylus lets you be three-dimensionally creative|publisher=Gadget Flow|access-date=May 8, 2025}}</ref>


* Industrial design and product prototyping
Industrial design and product prototyping
* Automotive design and visualization
 
* Architectural design and review
Automotive design and visualization
* 3D modeling and sculpture
 
* Concept art and sketching
Architectural design and review
* Engineering visualization
 
3D modeling and sculpture
 
Concept art and sketching
 
Engineering visualization


The device was particularly valuable for workflows that required transitioning between 2D sketching and 3D modeling, as it allowed users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space.
The device was particularly valuable for workflows that required transitioning between 2D sketching and 3D modeling, as it allowed users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space.
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| '''Battery''' || Rechargeable via USB, 2.5+ hours of use
| '''Battery''' || Rechargeable via USB, 2.5+ hours of use
|-
|-
| '''Dimensions''' || Approx. 207 mm (length) x 30 mm (diameter)
| '''Dimensions''' || Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button) <!-- Refined dimensions -->
|-
|-
| '''Weight''' || 68 grams
| '''Weight''' || 68 grams
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The Logitech VR Ink Pilot Edition represented Logitech's first entry into specialized VR input devices. While it was primarily targeted at a niche enterprise market, it demonstrated the potential for more precise and intuitive input methods in virtual reality beyond the standard controllers.
The Logitech VR Ink Pilot Edition represented Logitech's first entry into specialized VR input devices. While it was primarily targeted at a niche enterprise market, it demonstrated the potential for more precise and intuitive input methods in virtual reality beyond the standard controllers.


In 2024, Logitech announced a successor to the VR Ink called the MX Ink, designed specifically for [[Meta Quest]] headsets (compatible with Quest 2, Quest 3, and Quest 3S). Unlike the original VR Ink, which required external SteamVR tracking base stations, the MX Ink utilizes the inside-out tracking capabilities of the Quest headsets.<ref name="cnet-mxink">{{cite web |url=https://www.cnet.com/tech/computing/logitechs-new-mx-ink-is-like-a-3d-apple-pencil-for-meta-quest-artists/ |title=Logitech's New MX Ink Is Like a 3D Apple Pencil for Meta Quest Artists |publisher=CNET |date=2024-06-17 |accessdate=May 8, 2025}}</ref>
In June 2024, Logitech announced a successor to the VR Ink called the MX Ink, with availability starting in September 2024, designed specifically for [[Meta Quest]] headsets (compatible with Quest 2, Quest 3, and Quest 3S).<ref name="cnet-mxink">{{cite web |url=https://www.cnet.com/tech/computing/logitechs-new-mx-ink-is-like-a-3d-apple-pencil-for-meta-quest-artists/ |title=Logitech's New MX Ink Is Like a 3D Apple Pencil for Meta Quest Artists |publisher=CNET |date=2024-06-17 |accessdate=May 8, 2025}}</ref> Unlike the original VR Ink, which required external SteamVR tracking base stations, the MX Ink utilizes the inside-out tracking capabilities of the Quest headsets.


The MX Ink was positioned at a significantly lower price point of $129.99, making it more accessible to a broader range of users.<ref name="uploadvr-mxink">{{cite web|url=https://www.uploadvr.com/logitech-mx-ink-for-meta-quest/|title=Logitech MX Ink Is A Tracked Stylus For Meta Quest|date=June 17, 2024|publisher=UploadVR|access-date=May 8, 2025}}</ref> It features several improvements over the original VR Ink:
The MX Ink was positioned at a significantly lower price point of $129.99, making it more accessible to a broader range of users.<ref name="uploadvr-mxink">{{cite web|url=https://www.uploadvr.com/logitech-mx-ink-for-meta-quest/|title=Logitech MX Ink Is A Tracked Stylus For Meta Quest|date=June 17, 2024|publisher=UploadVR|access-date=May 8, 2025}}</ref> It features several improvements over the original VR Ink:


* Lighter weight: 29 grams (compared to 68 grams)
Lighter weight: 29 grams (compared to 68 grams)
* Longer battery life: up to 7 hours (compared to 2.5+ hours)
 
* Wireless connectivity via Bluetooth
Longer battery life: up to 7 hours (compared to 2.5+ hours)
* USB-C or pogo-pin charging options with the optional MX Inkwell charging dock
 
* Integration with Meta Quest's settings UI for customization
Wireless connectivity via Bluetooth
 
USB-C or pogo-pin charging options with the optional MX Inkwell charging dock and optional MX Mat
 
Integration with Meta Quest's settings UI for customization


The MX Ink represented a continuation of Logitech's exploration of stylus input for VR/AR applications, but with deeper platform integration and a more consumer-friendly approach compared to the original VR Ink.
The MX Ink represented a continuation of Logitech's exploration of stylus input for VR/AR applications, but with deeper platform integration and a more consumer-friendly approach compared to the original VR Ink.


== See Also ==
== See Also ==
* [[Virtual Reality]]
 
* [[Input Device]]
[[Virtual Reality]]
* [[SteamVR]]
 
* [[Logitech]]
[[Input Device]]
* [[Stylus]]
 
* [[3D Modeling]]
[[SteamVR]]
* [[Logitech MX Ink]]
 
* [[Meta Quest]]
[[Logitech]]
 
[[Stylus]]
 
[[3D Modeling]]
 
[[Logitech MX Ink]]
 
[[Meta Quest]]


== References ==
== References ==