Logitech VR Ink: Difference between revisions
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Okay, I've rewritten the article incorporating the recommended changes and fixes, while aiming to keep everything else the same. | |||
Here is the revised Wiki article: | |||
{{Device Infobox | {{Device Infobox | ||
|image = [[File:LogitechVRInk.jpg|300px]] | |image = [[File:LogitechVRInk.jpg|300px]] | ||
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|Subtype = [[Stylus]] | |Subtype = [[Stylus]] | ||
|Platform = [[SteamVR]] | |Platform = [[SteamVR]] | ||
|Creator = | |Creator = | ||
|Developer = [[Logitech]] | |Developer = [[Logitech]] | ||
|Manufacturer = [[Logitech]] | |Manufacturer = [[Logitech]] | ||
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|Release Date = February 2020 | |Release Date = February 2020 | ||
|Price = $750 | |Price = $750 | ||
|Website = https://www.logitech.com/ | |Website = https://www.logitech.com/assets/65708/vr-ink.pdf <!-- Changed to direct datasheet link --> | ||
|Versions = Pilot Edition | |Versions = Pilot Edition | ||
|Requires = SteamVR compatible headset, SteamVR Tracking base stations (1.0 or 2.0) | |Requires = SteamVR compatible headset, SteamVR Tracking base stations (1.0 or 2.0) | ||
|Predecessor = | |Predecessor = | ||
|Successor = [[Logitech MX Ink]] | |Successor = [[Logitech MX Ink]] | ||
|Operating System = Windows 10 (64-bit) | |Operating System = Windows 10 (64-bit) | ||
|Chipset = | |Chipset = | ||
|CPU = | |CPU = | ||
|GPU = | |GPU = | ||
|HPU = | |HPU = | ||
|Storage = | |Storage = | ||
|Memory = | |Memory = | ||
|SD Card Slot = | |SD Card Slot = | ||
|Display = | |Display = | ||
|Subpixel Layout = | |Subpixel Layout = | ||
|Peak Brightness = | |Peak Brightness = | ||
|Resolution = | |Resolution = | ||
|Refresh Rate = | |Refresh Rate = | ||
|Pixel Density = | |Pixel Density = | ||
|Persistence = | |Persistence = | ||
|Precision = High precision for both 2D and 3D input | |Precision = High precision for both 2D and 3D input | ||
|Field of View = | |Field of View = | ||
|Horizontal FoV = | |Horizontal FoV = | ||
|Vertical FoV = | |Vertical FoV = | ||
|Visible FoV = | |Visible FoV = | ||
|Rendered FoV = | |Rendered FoV = | ||
|Binocular Overlap = | |Binocular Overlap = | ||
|Average Pixel Density = | |Average Pixel Density = | ||
|Peak Pixel Density = | |Peak Pixel Density = | ||
|Foveated Rendering = | |Foveated Rendering = | ||
|Optics = | |Optics = | ||
|Ocularity = | |Ocularity = | ||
|IPD Range = | |IPD Range = | ||
|Adjustable Diopter = | |Adjustable Diopter = | ||
|Passthrough = | |Passthrough = | ||
|Tracking = SteamVR Tracking (compatible with 1.0 and 2.0 Base Stations) | |Tracking = SteamVR Tracking (compatible with 1.0 and 2.0 Base Stations) | ||
|Tracking Frequency = | |Tracking Frequency = | ||
|Base Stations = SteamVR Base Stations 1.0 or 2.0 (not included) | |Base Stations = SteamVR Base Stations 1.0 or 2.0 (not included) | ||
|Eye Tracking = | |Eye Tracking = | ||
|Face Tracking = | |Face Tracking = | ||
|Hand Tracking = | |Hand Tracking = | ||
|Body Tracking = | |Body Tracking = | ||
|Rotational Tracking = Yes | |Rotational Tracking = Yes | ||
|Positional Tracking = 6DoF (Six Degrees of Freedom) | |Positional Tracking = 6DoF (Six Degrees of Freedom) | ||
|Update Rate = | |Update Rate = | ||
|Tracking Volume = Room-scale | |Tracking Volume = Room-scale | ||
|Play Space = | |Play Space = | ||
|Latency = Low latency | |Latency = Low latency | ||
|Audio = | |Audio = | ||
|Microphone = | |Microphone = | ||
|3.5mm Audio Jack = | |3.5mm Audio Jack = | ||
|Camera = | |Camera = | ||
|Connectivity = 2.4 GHz wireless | |Connectivity = 2.4 GHz wireless | ||
|Ports = micro-USB (for charging and potential wired connection) | |Ports = micro-USB (for charging and potential wired connection) | ||
|Wired Video = | |Wired Video = | ||
|Wireless Video = | |Wireless Video = | ||
|WiFi = | |WiFi = | ||
|Bluetooth = | |Bluetooth = | ||
|Power = Rechargeable battery | |Power = Rechargeable battery | ||
|Battery Capacity = | |Battery Capacity = | ||
|Battery Life = 2.5+ hours (continuous use) | |Battery Life = 2.5+ hours (continuous use) | ||
|Charge Time = | |Charge Time = | ||
|Dimensions = | |Dimensions = Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button) <!-- Refined dimensions --> | ||
|Weight = 68 grams | |Weight = 68 grams | ||
|Material = | |Material = | ||
|Headstrap = | |Headstrap = | ||
|Haptics = Yes, integrated | |Haptics = Yes, integrated | ||
|Color = Black/Grey | |Color = Black/Grey | ||
|Sensors = | |Sensors = | ||
|Input = Pressure-sensitive tip, pressure-sensitive primary button, clickable 2D touch-strip, menu & system buttons, side 'grab' buttons | |Input = Pressure-sensitive tip, pressure-sensitive primary button, clickable 2D touch-strip, menu & system buttons, side 'grab' buttons | ||
|Compliance = | |Compliance = | ||
|Size = | |Size = | ||
|Cable Length = | |Cable Length = | ||
}} | }} | ||
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=== Hardware === | === Hardware === | ||
The Logitech VR Ink weighs 68 grams and features a design similar to a traditional pen or pencil, though noticeably larger to accommodate the necessary electronics.<ref name="roadtovr-hands-on" /> With dimensions of | The Logitech VR Ink weighs 68 grams and features a design similar to a traditional pen or pencil, though noticeably larger to accommodate the necessary electronics.<ref name="roadtovr-hands-on" /> With dimensions of Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button), it was designed to be intuitive to use without requiring users to learn new skills.<ref name="logitech-site" /> It includes several input mechanisms:<ref name="roadtovr-preorder" /> | ||
Pressure-sensitive tip for drawing on physical surfaces, made of [[Polyoxymethylene]] (POM) and interchangeable | |||
Pressure-sensitive primary button for drawing in 3D space | |||
Clickable 2D touch-strip for additional control | |||
Menu and system buttons for interface navigation | |||
Dual-sided 'grab' buttons for object manipulation | |||
Integrated haptic feedback for tactile response | |||
The stylus is powered by a rechargeable battery with a stated battery life of approximately 2.5 hours of continuous use. It connects to compatible systems wirelessly via a 2.4 GHz connection and is recharged using a micro-USB port.<ref name="logitech-site" /> | The stylus is powered by a rechargeable battery with a stated battery life of approximately 2.5 hours of continuous use. It connects to compatible systems wirelessly via a 2.4 GHz connection and is recharged using a micro-USB port.<ref name="logitech-site" /> | ||
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The Logitech VR Ink is accompanied by a dedicated driver application available on Steam that enables users to customize various aspects of the stylus's behavior:<ref name="steam-driver">{{cite web|url=https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/|title=Logitech VR Ink Driver on Steam|date=January 27, 2020|publisher=Steam|access-date=May 8, 2025}}</ref> | The Logitech VR Ink is accompanied by a dedicated driver application available on Steam that enables users to customize various aspects of the stylus's behavior:<ref name="steam-driver">{{cite web|url=https://store.steampowered.com/app/1068300/Logitech_VR_Ink_Driver/|title=Logitech VR Ink Driver on Steam|date=January 27, 2020|publisher=Steam|access-date=May 8, 2025}}</ref> | ||
Adjusting pressure response curves for the analog tip (for drawing on surfaces) | |||
Customizing pressure response for the primary button (for drawing in air) | |||
Setting activation thresholds for the grip buttons | |||
Configuring the touchstrip behavior | |||
These settings are accessible through a Windows system tray application, and user-specific configurations are stored locally on the user's PC. | These settings are accessible through a Windows system tray application, and user-specific configurations are stored locally on the user's PC. | ||
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The Logitech VR Ink requires the following minimum system specifications to function properly:<ref name="pcgamebenchmark">{{cite web|url=https://www.pcgamebenchmark.com/logitech-vr-ink-driver-system-requirements|title=Logitech VR Ink Driver System Requirements|publisher=PCGameBenchmark|access-date=May 8, 2025}}</ref> | The Logitech VR Ink requires the following minimum system specifications to function properly:<ref name="pcgamebenchmark">{{cite web|url=https://www.pcgamebenchmark.com/logitech-vr-ink-driver-system-requirements|title=Logitech VR Ink Driver System Requirements|publisher=PCGameBenchmark|access-date=May 8, 2025}}</ref> | ||
Windows 10 (64-bit) operating system | |||
Intel Core i5-4590 or equivalent CPU | |||
NVIDIA GeForce GTX 970 or equivalent GPU (AMD Radeon RX 480 recommended) | |||
8 GB RAM (16 GB recommended) | |||
56 MB available storage space | |||
SteamVR-compatible VR headset, including: | |||
[[HTC Vive]] | |||
[[HTC Vive Pro]] | |||
[[Valve Index]] | |||
[[Varjo]] headsets | |||
SteamVR Tracking base stations (1.0 or 2.0), not included with the stylus | |||
=== Software Compatibility === | === Software Compatibility === | ||
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|- | |- | ||
| Tilt Brush || Creative || Google's VR painting application | | Tilt Brush || Creative || Google's VR painting application | ||
|- | |||
| Elucis || Medical Imaging || Medical imaging and 3D model interaction platform <!-- Added Elucis --> | |||
|} | |} | ||
Additionally, the stylus featured integration capabilities with game engines: | Additionally, the stylus featured integration capabilities with game engines: | ||
Unreal Engine integration | |||
Unity integration | |||
These integrations allowed developers to implement support for the VR Ink in custom applications and existing software platforms.<ref name="github-sdk" /> | These integrations allowed developers to implement support for the VR Ink in custom applications and existing software platforms.<ref name="github-sdk" /> | ||
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The VR Ink was designed for a hybrid 2D/3D workflow, allowing users to:<ref name="roadtovr-hands-on" /><ref name="logitech-site" /> | The VR Ink was designed for a hybrid 2D/3D workflow, allowing users to:<ref name="roadtovr-hands-on" /><ref name="logitech-site" /> | ||
'''Sketch on 2D Surfaces:''' Users could draw on a physical surface (like the optional VR Ink Drawing Mat or a desk) using the pressure-sensitive tip, with the sketch appearing in the VR environment. | |||
'''Draw in 3D Space:''' The stylus could also be used to draw and sculpt directly in three-dimensional virtual space, leveraging the pressure-sensitive main button for control over strokes. | |||
'''Navigate and Interact:''' Beyond drawing, the buttons and touch strip allowed for navigation within VR applications, object manipulation (grabbing, moving), and menu interactions. | |||
This dual functionality bridged traditional design processes with VR capabilities, allowing users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space. | This dual functionality bridged traditional design processes with VR capabilities, allowing users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space. | ||
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The Logitech VR Ink was primarily targeted at enterprise users and professionals in design-related fields. Its main applications included:<ref name="gadgetflow">{{cite web|url=https://thegadgetflow.com/product/logitech-vr-ink-pilot-edition/|title=Logitech VR Ink Pilot Edition Stylus lets you be three-dimensionally creative|publisher=Gadget Flow|access-date=May 8, 2025}}</ref> | The Logitech VR Ink was primarily targeted at enterprise users and professionals in design-related fields. Its main applications included:<ref name="gadgetflow">{{cite web|url=https://thegadgetflow.com/product/logitech-vr-ink-pilot-edition/|title=Logitech VR Ink Pilot Edition Stylus lets you be three-dimensionally creative|publisher=Gadget Flow|access-date=May 8, 2025}}</ref> | ||
Industrial design and product prototyping | |||
Automotive design and visualization | |||
Architectural design and review | |||
3D modeling and sculpture | |||
Concept art and sketching | |||
Engineering visualization | |||
The device was particularly valuable for workflows that required transitioning between 2D sketching and 3D modeling, as it allowed users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space. | The device was particularly valuable for workflows that required transitioning between 2D sketching and 3D modeling, as it allowed users to start with familiar 2D drawing techniques on a physical surface and then continue developing their designs in 3D space. | ||
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| '''Battery''' || Rechargeable via USB, 2.5+ hours of use | | '''Battery''' || Rechargeable via USB, 2.5+ hours of use | ||
|- | |- | ||
| '''Dimensions''' || | | '''Dimensions''' || Length: 207mm; Diameter: 29mm (Tip end) / 32mm (Top end); Height: 39mm (Main button) <!-- Refined dimensions --> | ||
|- | |- | ||
| '''Weight''' || 68 grams | | '''Weight''' || 68 grams | ||
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The Logitech VR Ink Pilot Edition represented Logitech's first entry into specialized VR input devices. While it was primarily targeted at a niche enterprise market, it demonstrated the potential for more precise and intuitive input methods in virtual reality beyond the standard controllers. | The Logitech VR Ink Pilot Edition represented Logitech's first entry into specialized VR input devices. While it was primarily targeted at a niche enterprise market, it demonstrated the potential for more precise and intuitive input methods in virtual reality beyond the standard controllers. | ||
In 2024, Logitech announced a successor to the VR Ink called the MX Ink, designed specifically for [[Meta Quest]] headsets (compatible with Quest 2, Quest 3, and Quest 3S) | In June 2024, Logitech announced a successor to the VR Ink called the MX Ink, with availability starting in September 2024, designed specifically for [[Meta Quest]] headsets (compatible with Quest 2, Quest 3, and Quest 3S).<ref name="cnet-mxink">{{cite web |url=https://www.cnet.com/tech/computing/logitechs-new-mx-ink-is-like-a-3d-apple-pencil-for-meta-quest-artists/ |title=Logitech's New MX Ink Is Like a 3D Apple Pencil for Meta Quest Artists |publisher=CNET |date=2024-06-17 |accessdate=May 8, 2025}}</ref> Unlike the original VR Ink, which required external SteamVR tracking base stations, the MX Ink utilizes the inside-out tracking capabilities of the Quest headsets. | ||
The MX Ink was positioned at a significantly lower price point of $129.99, making it more accessible to a broader range of users.<ref name="uploadvr-mxink">{{cite web|url=https://www.uploadvr.com/logitech-mx-ink-for-meta-quest/|title=Logitech MX Ink Is A Tracked Stylus For Meta Quest|date=June 17, 2024|publisher=UploadVR|access-date=May 8, 2025}}</ref> It features several improvements over the original VR Ink: | The MX Ink was positioned at a significantly lower price point of $129.99, making it more accessible to a broader range of users.<ref name="uploadvr-mxink">{{cite web|url=https://www.uploadvr.com/logitech-mx-ink-for-meta-quest/|title=Logitech MX Ink Is A Tracked Stylus For Meta Quest|date=June 17, 2024|publisher=UploadVR|access-date=May 8, 2025}}</ref> It features several improvements over the original VR Ink: | ||
Lighter weight: 29 grams (compared to 68 grams) | |||
Longer battery life: up to 7 hours (compared to 2.5+ hours) | |||
Wireless connectivity via Bluetooth | |||
USB-C or pogo-pin charging options with the optional MX Inkwell charging dock and optional MX Mat | |||
Integration with Meta Quest's settings UI for customization | |||
The MX Ink represented a continuation of Logitech's exploration of stylus input for VR/AR applications, but with deeper platform integration and a more consumer-friendly approach compared to the original VR Ink. | The MX Ink represented a continuation of Logitech's exploration of stylus input for VR/AR applications, but with deeper platform integration and a more consumer-friendly approach compared to the original VR Ink. | ||
== See Also == | == See Also == | ||
[[Virtual Reality]] | |||
[[Input Device]] | |||
[[SteamVR]] | |||
[[Logitech]] | |||
[[Stylus]] | |||
[[3D Modeling]] | |||
[[Logitech MX Ink]] | |||
[[Meta Quest]] | |||
== References == | == References == |