Head-mounted display: Difference between revisions
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{{see also|Virtual Reality Devices}} | {{see also|Virtual Reality Devices}} | ||
These devices aim to fully immerse the user in a virtual world, blocking out the real environment. | These devices aim to fully immerse the user in a virtual world, blocking out the real environment. | ||
====[[Discrete HMD]] | ====[[PC-Powered VR]] ([[Discrete HMD]])==== | ||
These HMDs contain displays, optics, sensors, and audio, but rely on an external processing unit, typically a powerful [[Personal Computer|PC]] or a game [[console]], connected via cables (or sometimes a dedicated wireless adapter). They generally offer the highest fidelity graphics and performance due to leveraging powerful external GPUs. | These HMDs contain displays, optics, sensors, and audio, but rely on an external processing unit, typically a powerful [[Personal Computer|PC]] or a game [[console]], connected via cables (or sometimes a dedicated wireless adapter). They generally offer the highest fidelity graphics and performance due to leveraging powerful external GPUs. | ||
*'''PC VR Examples''': [[Valve Index]], [[HTC Vive Pro 2]], [[HP Reverb G2]], original [[Oculus Rift]], [[Oculus Rift S]], [[Varjo Aero]], [[Pimax]] series. | *'''PC VR Examples''': [[Valve Index]], [[HTC Vive Pro 2]], [[HP Reverb G2]], original [[Oculus Rift]], [[Oculus Rift S]], [[Varjo Aero]], [[Pimax]] series. | ||
*'''Console VR Examples''': [[PlayStation VR]], [[PlayStation VR2]] (connects to PlayStation consoles). | *'''Console VR Examples''': [[PlayStation VR]], [[PlayStation VR2]] (connects to PlayStation consoles). | ||
====[[Integrated HMD]] | ====[[Standalone VR]] ([[Integrated HMD]])==== | ||
Also known as All-in-One (AIO) HMDs, these devices contain all necessary components, [[displays]], [[optics]], [[sensors]], processing ([[CPU]]/[[GPU]], often based on mobile chipsets like [[Qualcomm Snapdragon XR]] series), [[memory]], [[storage]], [[battery]], and [[tracking]], within the headset itself. They require no external PC or console, offering greater freedom of movement and ease of use. Processing power is typically lower than high-end [[PC VR]] setups. Many [[standalone HMDs]] can optionally connect to a PC via cable (for example [[Meta Link]]) or wirelessly (for example [[Air Link]], [[Virtual Desktop]]) to function as a PC VR headset. | Also known as All-in-One (AIO) HMDs, these devices contain all necessary components, [[displays]], [[optics]], [[sensors]], processing ([[CPU]]/[[GPU]], often based on mobile chipsets like [[Qualcomm Snapdragon XR]] series), [[memory]], [[storage]], [[battery]], and [[tracking]], within the headset itself. They require no external PC or console, offering greater freedom of movement and ease of use. Processing power is typically lower than high-end [[PC VR]] setups. Many [[standalone HMDs]] can optionally connect to a PC via cable (for example [[Meta Link]]) or wirelessly (for example [[Air Link]], [[Virtual Desktop]]) to function as a PC VR headset. | ||
*'''Examples''': [[Meta Quest 2]], [[Meta Quest 3]], [[Meta Quest Pro]], [[Pico 4]], [[Pico Neo 3 Link]], [[HTC Vive Focus 3]], [[HTC Vive XR Elite]]. | *'''Examples''': [[Meta Quest 2]], [[Meta Quest 3]], [[Meta Quest Pro]], [[Pico 4]], [[Pico Neo 3 Link]], [[HTC Vive Focus 3]], [[HTC Vive XR Elite]]. | ||
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===Augmented Reality (AR) / Mixed Reality (MR) HMDs=== | ===Augmented Reality (AR) / Mixed Reality (MR) HMDs=== | ||
These devices overlay digital information onto the user's view of the real world, or blend real and virtual views. | These devices overlay digital information onto the user's view of the real world, or blend real and virtual views. | ||
====[[Phone-Powered AR]]==== | |||
====[[Standalone AR]]==== | |||
====[[Optical head-mounted display]] (OHMD)==== | ====[[Optical head-mounted display]] (OHMD)==== |