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'''Depth cue''' is any of a variety of perceptual signals that allows the [[human visual system]] to infer the distance or depth of objects in a scene, enabling the brain to transform two-dimensional retinal images into a perception of three-dimensional space. <ref name="HowardRogers2012">Howard, I. P., & Rogers, B. J. (2012). *Perceiving in Depth, Volume 1: Basic Mechanisms*. Oxford University Press.</ref> These cues are crucial for navigating the three-dimensional world and are fundamental to creating convincing, immersive, and comfortable experiences in [[Virtual Reality]] (VR) and [[Augmented Reality]] (AR), where reproducing accurate depth perception presents significant technical challenges. <ref name="HowardRogers1995">Howard, Ian P., and Brian J. Rogers. (1995). *Binocular vision and stereopsis*. Oxford University Press.</ref> The brain automatically fuses multiple available depth cues to build a robust model of the spatial layout of the environment. <ref name="HITLCues1">(2014-06-20) Visual Depth Cues - Human Interface Technology Laboratory. Retrieved April 25, 2025, from https://www.hitl.washington.edu/projects/knowledge-base/virtual-worlds/EVE/III.A.1.b.VisualDepthCues.html</ref>
{{see also|Terms|Technical Terms}}
[[Depth cue]] is any of a variety of perceptual signals that allow the [[human visual system]] to infer the distance or depth of objects in a scene, enabling the brain to transform two-dimensional retinal images into a perception of three-dimensional space. <ref name="HowardRogers2012">Howard, I. P., & Rogers, B. J. (2012). *Perceiving in Depth, Volume 1: Basic Mechanisms*. Oxford University Press.</ref> These cues are crucial for navigating the three-dimensional world and are fundamental to creating convincing, immersive, and comfortable experiences in [[Virtual Reality]] (VR) and [[Augmented Reality]] (AR), where reproducing accurate depth perception presents significant technical challenges. <ref name="HowardRogers1995">Howard, Ian P., and Brian J. Rogers. (1995). *Binocular vision and stereopsis*. Oxford University Press.</ref> The brain automatically fuses multiple available depth cues to build a robust model of the spatial layout of the environment. <ref name="HITLCues1">(2014-06-20) Visual Depth Cues - Human Interface Technology Laboratory. Retrieved April 25, 2025, from https://www.hitl.washington.edu/projects/knowledge-base/virtual-worlds/EVE/III.A.1.b.VisualDepthCues.html</ref>


== Classification of Depth Cues ==
== Classification of Depth Cues ==