Virtual reality: Difference between revisions
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===Motion Tracking=== | ===Motion Tracking=== | ||
A HMD [[tracking|tracks]] the movement of the user | A HMD [[tracking|tracks]] the movement of the user's head and updates the rendered scene based on its position and orientation. This process is similar to how we look around in real life. There are 2 types of tracking: [[rotational|rotational tracking]] and [[positional tracking|positional]]. | ||
[[Rotational tracking]] tracks the 3 rotational movements: pitch, yaw, and roll. It is performed by [[IMUs]] such as [[accelerometer]]s, [[gyroscope]]s and [[magnetometer]]s. | [[Rotational tracking]] tracks the 3 rotational movements: pitch, yaw, and roll. It is performed by [[IMUs]] such as [[accelerometer]]s, [[gyroscope]]s and [[magnetometer]]s. |