Dynamic FOV Reduction: Difference between revisions
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[[FOV Reduction]], also sometimes referred to as Blinders, Blinkers, or Vignetting, is a user interface feature some VR creators offer in their VR content. In an effort to reduce potential motion sickness, when the user performs certain in-game motion actions, such as turning, running, jumping, falling, flying, etc, their FOV is automatically reduced. This may help reduce or prevent motion sickness. | [[FOV Reduction]], also sometimes referred to as '''Blinders''', '''Blinkers''', or '''Vignetting''', is a user interface feature some VR creators offer in their VR content. In an effort to reduce potential motion sickness, when the user performs certain in-game motion actions, such as turning, running, jumping, falling, flying, etc, their [[FOV]] is automatically temporarily reduced. This may help reduce or prevent motion sickness. | ||
The user's view might be restricted to a small circle, or have black borders on the left and right, or the screen may be briefly blacked-out entirely. | The user's view might be restricted to a small circle, or have black borders on the left and right, or the screen may be briefly blacked-out entirely. | ||
[[Category:Terms]] | [[Category:Terms]] |
Revision as of 16:33, 5 January 2019
FOV Reduction, also sometimes referred to as Blinders, Blinkers, or Vignetting, is a user interface feature some VR creators offer in their VR content. In an effort to reduce potential motion sickness, when the user performs certain in-game motion actions, such as turning, running, jumping, falling, flying, etc, their FOV is automatically temporarily reduced. This may help reduce or prevent motion sickness.
The user's view might be restricted to a small circle, or have black borders on the left and right, or the screen may be briefly blacked-out entirely.