Reactive Grip: Difference between revisions
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|Website=http://tacticalhaptics.com/products/ | |Website=http://tacticalhaptics.com/products/ | ||
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Reactive Grip is a [[Input Device]] with tactile feedback. It is developed by [[Tactical Haptics]]. By incoporating motion and force information through haptics, Reactive Grip offers the user a more immersive experience when he or she interacts with objects in [[VR]]. | {{stub}} | ||
[[Reactive Grip]] is a [[Input Device]] with tactile feedback. It is developed by [[Tactical Haptics]]. By incoporating motion and force information through haptics, Reactive Grip offers the user a more immersive experience when he or she interacts with objects in [[VR]]. | |||
==Hardware== | ==Hardware== | ||
Reactive Grip is a motion controller that sends tactile feedback through its handle. It reacts to the actions of its user and allows the user to feel that he or she is actually grasping objects. | Reactive Grip is a motion controller that sends tactile feedback through its handle. It reacts to the actions of its user and allows the user to feel that he or she is actually grasping objects. | ||
==Software== | |||
===Reactive Brush=== | |||
[[Reactive Brush]] | |||
[[Category:Input Devices]] | [[Category:Input Devices]] |
Latest revision as of 20:50, 25 April 2016
Reactive Grip | |
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Basic Info | |
Type | Input Device |
Subtype | Tactile Feedback, Haptics |
Creator | William Provancher |
Developer | Tactical Haptics |
Website | http://tacticalhaptics.com/products/ |
System | |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |

Reactive Grip is a Input Device with tactile feedback. It is developed by Tactical Haptics. By incoporating motion and force information through haptics, Reactive Grip offers the user a more immersive experience when he or she interacts with objects in VR.
Hardware
Reactive Grip is a motion controller that sends tactile feedback through its handle. It reacts to the actions of its user and allows the user to feel that he or she is actually grasping objects.