Alchemist Defender VR: Difference between revisions
Appearance
Created page with "{{stub}} {{App Infobox |image=350px |VR/AR=VR |Developer=TreeView Studios |Publisher=TreeView Studios |Director= |Producer= |Pl..." |
No edit summary |
||
Line 11: | Line 11: | ||
|Operating System=[[Windows]] | |Operating System=[[Windows]] | ||
|Type=[[Full Game]] | |Type=[[Full Game]] | ||
|Genre=[[Action]], [[Strategy | |Genre=[[Action]], [[Strategy]], [[Early Access]],[[VR]] | ||
|Input Device=[[Tracked Motion Controllers]] | |Input Device=[[Tracked Motion Controllers]] | ||
|Play Area=[[Room-Scale]] | |Play Area=[[Room-Scale]] | ||
Line 25: | Line 25: | ||
|App Store=[[Steam]] | |App Store=[[Steam]] | ||
|Website=http://www.treeviewstudios.com/project/alchemistdefendervr/ | |Website=http://www.treeviewstudios.com/project/alchemistdefendervr/ | ||
|Infobox Updated=04/ | |Infobox Updated=04/19/2017 | ||
}} | }} | ||
[[Alchemist Defender VR]] is a [[VR App]]. | [[Alchemist Defender VR]] is a [[VR App]]. | ||
Line 34: | Line 34: | ||
Take on the role of a Master Alchemist on his quest for Magnum Opus, the discovery of the Philosopher's Stone. Defend your discoveries from enemies trying to steal the secret to the source of infinite gold and immortality. | Take on the role of a Master Alchemist on his quest for Magnum Opus, the discovery of the Philosopher's Stone. Defend your discoveries from enemies trying to steal the secret to the source of infinite gold and immortality. | ||
===Key Features=== | ===Key Features=== | ||
* Carefully balanced tower defense gameplay.* 18 waves of incremental difficulty inspired in the Golden Ratio.* Three sets of Turrets: Fast Cannon, Frost and Mortar. * Diegetic Game UI displayed as the Alchemist Spell Book. * Melee first person combat using a War Hammer.(AKA: "Hammer Time")* Ranged first person combat using Musketoon style firing arm. * Proximity mine power weapon.* Turret relocation. * Multi class Rat-Humanoid enemies: Runners, Shamans and Berserkers. | |||
* Carefully balanced tower defense gameplay. | |||
* 18 waves of incremental difficulty inspired in the Golden Ratio. | |||
* Three sets of Turrets: Fast Cannon, Frost and Mortar. | |||
* Diegetic Game UI displayed as the Alchemist Spell Book. | |||
* Melee first person combat using a War Hammer.(AKA: "Hammer Time") | |||
* Ranged first person combat using Musketoon style firing arm. | |||
* Proximity mine power weapon. | |||
* Turret relocation. | |||
* Multi class Rat-Humanoid enemies: Runners, Shamans and Berserkers. | |||
===Early Access=== | ===Early Access=== | ||
We believe in the power of community. The Virtual Reality revolution has begun and we would love to integrate the Virtual Reality community in our journey to create the all time best VR tower defense game. | We believe in the power of community. The Virtual Reality revolution has begun and we would love to integrate the Virtual Reality community in our journey to create the all time best VR tower defense game. | ||
We strive to create a community of followers that will participate with important decisions in the following months before launch. We are currently at a stage where the core mechanics are implemented and we are focusing on creating content. We are looking for a community who will be interesting in helping us design maps, enemies, weapons and the general story of the game. | We strive to create a community of followers that will participate with important decisions in the following months before launch. We are currently at a stage where the core mechanics are implemented and we are focusing on creating content. We are looking for a community who will be interesting in helping us design maps, enemies, weapons and the general story of the game. | ||
===Future updates=== | ===Future updates=== | ||
New maps and enemies are already on their way. We plan on releasing new content periodically. Some of the new features that planned to be integrated into the game are: | New maps and enemies are already on their way. We plan on releasing new content periodically. Some of the new features that planned to be integrated into the game are: | ||
Line 49: | Line 61: | ||
- Alchemist store to upgrade weapons, turrets and other items. | - Alchemist store to upgrade weapons, turrets and other items. | ||
===Credits=== | ===Credits=== | ||
Developed by TreeView Studios | Developed by TreeView Studios | ||
Line 65: | Line 78: | ||
==Features== | ==Features== | ||
*[[Single-player]] | *[[Single-player]] | ||
Line 70: | Line 84: | ||
===Windows=== | ===Windows=== | ||
====Minimum==== | ====Minimum==== | ||
*OS: Windows 7 SP1 or newer | *OS: Windows 7 SP1 or newer | ||
*Processor: Intel Core i5 4590 or AMD FX 8350 or greater. | *Processor: Intel Core i5 4590 or AMD FX 8350 or greater. | ||
*Memory: 4 GB RAM | *Memory: 4 GB RAM | ||
*Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 290 or better | *Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 290 or better | ||
*Storage: 3 GB available space | *Storage: 3 GB available space | ||
====Recommended==== | ====Recommended==== | ||
*OS: Windows 10 | *OS: Windows 10 | ||
*Processor: Intel Core i5 4590 or AMD FX 8350 or greater. | *Processor: Intel Core i5 4590 or AMD FX 8350 or greater. | ||
*Memory: 4 GB RAM | *Memory: 4 GB RAM | ||
*Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480, equivalent or better | *Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480, equivalent or better | ||
*Storage: 3 GB available space | *Storage: 3 GB available space | ||
==Setup Instructions== | ==Setup Instructions== |