Michael Abrash: Difference between revisions
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==The future of VR== | ==The future of VR== | ||
At 2016 Oculus Connect 3, Michael Abrash gave a presentation about the development of VR in the near future. While it’s often easier to predict what the world is going to be like 20 years in the future instead of three years, the Oculus chief scientist has been almost spot on in his predictions, attested by a presentation given some years earlier, while at Valve <ref name=”8”> Langley, H. (2016). This is what virtual reality will (probably) look like in 2021. Retrieved from https://www.wareable.com/vr/michael-abrash-what-vr-will-look-like-in-2021</ref> <ref name=”9”> Abrash, M. (2014). What VR could, should, and almost certainly will be within two years. Retrieved from http://media.steampowered.com/apps/abrashblog/Abrash%20Dev%20Days%202014.pdf</ref>. The annual developer event, and the presentation by Michael Abrash, is a way of projecting forward thinking and an inspirational outlook at the future of VR. During his 2016 presentation he made specific predictions about the state of VR technology in five years. In general terms, he predicted that the boundaries between virtual reality and the real world will blur due to advancements in eye-tracking, optics, and audio. | At 2016 Oculus Connect 3, Michael Abrash gave a presentation about the development of VR in the near future. While it’s often easier to predict what the world is going to be like 20 years in the future instead of three years, the Oculus chief scientist has been almost spot on in his predictions, attested by a presentation given some years earlier, while at Valve <ref name=”8”> Langley, H. (2016). This is what virtual reality will (probably) look like in 2021. Retrieved from https://www.wareable.com/vr/michael-abrash-what-vr-will-look-like-in-2021</ref> <ref name=”9”> Abrash, M. (2014). What VR could, should, and almost certainly will be within two years. Retrieved from http://media.steampowered.com/apps/abrashblog/Abrash%20Dev%20Days%202014.pdf</ref>. The annual developer event, and the presentation by Michael Abrash, is a way of projecting forward thinking and an inspirational outlook at the future of VR. During his 2016 presentation he made specific predictions about the state of VR technology in five years. In general terms, he predicted that the boundaries between virtual reality and the real world will blur due to advancements in eye-tracking, optics, and audio. He also suggested that VR is going to leap ahead in the near future, and that currently we are in the edge of one of the most important technological revolutions of our lifetime <ref name=”8”></ref> <ref name=”10”> Brennan, D. (2016). Oculus chief scientist predicts the next 5 years of VR technology. Retrieved from http://www.roadtovr.com/michael-abrash-explores-next-5-years-vr-technology/</ref> <ref name=”11”> Brown, M. (2016). Michael Abrash: “No sharp line between VR and reality” in 5 years. Retrieved from https://www.inverse.com/article/21885-oculus-michael-abrash-augmented-vr-ar-facebook</ref>. | ||
==Bibliography== | ==Bibliography== |