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==Mobile Development== | ==Mobile Development== | ||
* [[Nvidia AndroidWorks]] provides all the SDKs needed to port a Unity or UE4 application to Android | * [[https://developer.nvidia.com/codeworks-android Nvidia AndroidWorks]] provides all the SDKs needed to port a Unity or UE4 application to Android | ||
* [[Android Studio]] is Android's all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs. | * [[https://developer.android.com/studio/index.html#top Android Studio]] is Android's all-in-one-suite for developing Android applications, and is useful for debugging and many development tasks. It also fulfills required SDKs. | ||
* [[Google VR SDK for Unity]] (works for both Cardboard and Daydream) | * [[https://developers.google.com/vr/unity/ Google VR SDK for Unity]] (works for both Cardboard and Daydream) | ||
* [[Google Cardboard Developer Overview]], and the official [[Cardboard developer community on Google+]] | * [[https://developers.google.com/vr/cardboard/overview Google Cardboard Developer Overview]], and the official [[https://plus.google.com/u/0/communities/111524380182206513071 Cardboard developer community on Google+]] | ||
* [[Google Daydream Developer Overview]] | * [[https://developers.google.com/vr/daydream/overview Google Daydream Developer Overview]] | ||
==Additional VR/AR Platforms== | ==Additional VR/AR Platforms== |