Resources Directory: Difference between revisions
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==3D Models and Art Assets== | ==3D Models and Art Assets== | ||
====3D Models==== | ====3D Models==== | ||
* [[TurboSquid]] 3D modelling community | * [[http://www.turbosquid.com/ TurboSquid]] 3D modelling community | ||
* [[Sketchfab]] 3D modelling community | * [[https://sketchfab.com/ Sketchfab]] 3D modelling community | ||
* [[Blender]], a free and open source 3D modelling program | * [[https://www.blender.org/ Blender]], a free and open source 3D modelling program | ||
* [[OpenGameArt]] has a trove of mixed-quality 3D models free for use. | * [[http://opengameart.org/art-search-advanced?keys=&field_art_type_tid%5B%5D=10 OpenGameArt]] has a trove of mixed-quality 3D models free for use. | ||
* [[NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web. | * [[https://nasa3d.arc.nasa.govmodels/ NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web. | ||
====Texture Mapping==== | ====Texture Mapping==== | ||
* [[Normal Map Technical Details]] at the Polycount Wiki | * [[http://wiki.polycount.com/wiki/Normal_Map_Technical_Details Normal Map Technical Details]] at the Polycount Wiki | ||
* [[Texture Maps Explained: Physically-Based Rendering Workflow]] | * [[https://www.reddit.com/r/learnVRdev/comments/4of3kj/texture_maps_explained_an_introduction_to_pbr/ Texture Maps Explained: Physically-Based Rendering Workflow]] | ||
==Audio== | ==Audio== |