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Tunneling: Difference between revisions

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|Type=[[Seated]], [[Standing]]
|Type=[[Seated]], [[Standing]]
|Required Devices=Gamepad
|Required Devices=Gamepad
|Description=This little face-locked viewport ("tunnel") displays continuous motion and allows the user to steer the player just like they normally would in an FPS-style game. The peripheral view remains at the point of origin, so there is no controller-induced vection in the periphery.
|Description=The face-locked viewport ("tunnel") displays continuous motion and allows the user to steer the player just like they normally would in an FPS-style game. The peripheral view remains at the point of origin, so there is no controller-induced vection in the periphery.
|Pros=Reduces VR sickness when moving with controller / gamepad
|Pros=Reduces VR sickness when moving with controller / gamepad
|Cons=???
|Cons=???