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{{stub}}
{{stub}}
{{Locomotion Infobox
{{Locomotion Infobox
|image={{#ev:youtube|bsu8zjcTEH4|300|left|Cloudstep demonstration}}{{#ev:youtube|vVVdoquKhO8|300|right|Cloudstep explanation}}
|image={{#ev:youtube|bsu8zjcTEH4|350}}
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Required Devices=???
|Required Devices=???
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==Additional Information==
==Additional Information==
{{#ev:youtube|vVVdoquKhO8|350|right|Cloudstep explanation}}
Created by [[IrisVR]] and [[VR Bits]], [[Cloudstep]] is a zero [[vection]], first person locomotion method originally developed for [[Technolust]]. Using the analog stick from a gamepad, players will move in that direction in discreet steps, similar to miniature [[#Teleportation|teleportations]]. This method removes all vection, hence eliminating [[simulator sickness]] with first person locomotion. Vection is the enemy of VR. As Amity explains in the clip below, when your see the world move around you and you don't feel the Gs, your brain thinks you're poisoned.
Created by [[IrisVR]] and [[VR Bits]], [[Cloudstep]] is a zero [[vection]], first person locomotion method originally developed for [[Technolust]]. Using the analog stick from a gamepad, players will move in that direction in discreet steps, similar to miniature [[#Teleportation|teleportations]]. This method removes all vection, hence eliminating [[simulator sickness]] with first person locomotion. Vection is the enemy of VR. As Amity explains in the clip below, when your see the world move around you and you don't feel the Gs, your brain thinks you're poisoned.