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Timewarp is a feature of [[Oculus SDK]]. It was initially released in the version 0.3.1 of the SDK.
Timewarp is a feature of [[Oculus SDK]]. It was initially released in the version 0.3.1 of the SDK.


'''Asynchronous Timewarp''' or '''ATW''' is  
'''Asynchronous Timewarp''' or '''ATW''' is when timewarp occurs on another thread in parallel (asynchronously) with rendering. Before every [[vsync]], the ATW thread generates a new timewarped frame from the latest frame completed by the rendering thread.<ref name=ATW blog1">https://www.oculus.com/blog/asynchronous-timewarp/</ref>


==How Timewarp Reduces Latency==
==How Timewarp Reduces Latency==