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==Timewarp and Judder==
==Timewarp and Judder==
Dropped frames can cause judder. When the engine takes too long to render a frame, the frame will be missed, causing judder. This can be mediated by using [[timewarp]]. While sing timewarp to solve this problem works well in a rotational-only system, problems can a raise when positional / translational tracking is introduced.
Dropped frames can cause judder. When the engine takes too long to render a frame, the frame will be missed, causing judder. This can be mediated by using [[timewarp]]. While using timewarp to solve this problem works well in a rotational-only system, problems can a raise when positional / translational tracking is introduced.


==References==
==References==