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Strobing is the perception of multiple copies of an image at the same time in [[VR]].<ref>http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hole-fixing-judder/</ref> Strobing along with [[smearing]] is part of [[judder]]. These effects reduce the visual quality of a [[virtual reality]] display.
Strobing is the perception of multiple copies of an image at the same time in [[VR]].<ref>http://blogs.valvesoftware.com/abrash/down-the-vr-rabbit-hole-fixing-judder/</ref> Strobing along with [[smearing]] is part of [[judder]]. These effects reduce the visual quality of a [[virtual reality]] display and cause [[simulator sickness]]. Strobing becomes more apparent when smearing is eliminated through the use of a [[low persistence]] display (smearing no longer hides strobing).


Strobing can be eliminated by increasing the [[refresh rate]] of the display.
Strobing can be eliminated by increasing the [[refresh rate]] of the display.
==References==
==References==
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<references />

Revision as of 08:03, 7 April 2015

Strobing is the perception of multiple copies of an image at the same time in VR.[1] Strobing along with smearing is part of judder. These effects reduce the visual quality of a virtual reality display and cause simulator sickness. Strobing becomes more apparent when smearing is eliminated through the use of a low persistence display (smearing no longer hides strobing).

Strobing can be eliminated by increasing the refresh rate of the display.

References