Cogs and Cowboys: Difference between revisions
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===Current Progress=== | ===Current Progress=== | ||
<li>6 varied weapons - Double Barrel Sawed Off Shotgun, Lever Action Rifle, Gatling Rifle, Scoped Revolver Sniper Rifle, Heavy Pistol, Rapid Fire Pistol | <li>6 varied weapons - Double Barrel Sawed Off Shotgun, Lever Action Rifle, Gatling Rifle, Scoped Revolver Sniper Rifle, Heavy Pistol, Rapid Fire Pistol | ||
*2 Abilities - Wrist Shield (expands when activated, recharges after taking too much damage), Slow Motion (Dodge enemy fire and line up your shots) | |||
*2 Enemies - Small Grunt, Large Golem | |||
*1 Location - Town Main Street | |||
</li></ul> | </li></ul> | ||
===Work in Progress=== | ===Work in Progress=== | ||
<li>More Weapons - At least 3 more weapons, 1 pistol and two shotguns, as well as throwables like dynamite, knives, and tomahawks | <li>More Weapons - At least 3 more weapons, 1 pistol and two shotguns, as well as throwables like dynamite, knives, and tomahawks | ||
*More Locations - Moving train (fight off steam-powered bandits), Large cage dome (captured by the machine leader, survive as long as you can. May have VS multiplayer later as well) | |||
*More Enemies - New enemies for each location | |||
*More Abilities - Based on locations | |||
*Revision of Current Assets - Making the weapons and scenery look more steampunk | |||
</li></ul> | </li></ul> | ||
===Development/Community=== | ===Development/Community=== |