NoLimits 2 Roller Coaster Simulation: Difference between revisions
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<li> Designed for multi-core CPUs and next generation graphics | <li> Designed for multi-core CPUs and next generation graphics | ||
* Realistic roller coaster physics | |||
* Integrated park editor | |||
* Everything realtime! | |||
* Oculus Rift CV1 and Development Kit 2 support (Runtime 1.3 required) | |||
* HTC Vive support (using OpenVR) | |||
* 40 different coaster styles including 4D, Spinning, Wooden, Wing, Flying, Inverted & Suspended | |||
* Lots of included scenery objects including animated flat rides and trees | |||
* Shuttle coasters | |||
* Switches and transfer tracks | |||
* Different worn levels to simulate aging | |||
* Different rail type | |||
* More than one train at the same time | |||
* More than one coaster in the same park | |||
* Dual stations | |||
* Duelling coasters using synchronized stations | |||
* Custom spline positions relatively to track | |||
* Backwards running train option | |||
* Block sections | |||
* Realitistic control of brakes | |||
* Animated brakes, wheels, lifts, harnesses, gates, etc. | |||
* Intelligent track spline options | |||
* Complex support structure design | |||
* Different camera perspectives: onboard, free, target, fly-by | |||
* Special walk mode (with collision detection) | |||
* Choose your seat, car, train and coaster | |||
* Mouse simulates head moving | |||
* Advanced terrain engine | |||
* Next generation graphics with normal mapping, specular mask, reflections and realtime shadows | |||
* Lens flare effect | |||
* Volumetric light and fog effects | |||
* Depth-of-field effect | |||
* Weather effects | |||
* Dynamic sky with Day-Night-Cycle | |||
* 3D Surround Sound using OpenAL | |||
* Environmental Audio Effects (Reverb inside tunnels etc.) | |||
* Integrated environment editor to change skybox, and background | |||
* Lots of shipped demo environments (high mountains, flat background) | |||
* Integrated scripting language | |||
* Shipped with demo objects and scripts | |||
* Import of DAE, 3DS, or LWO files for custom scene objects | |||
* Integrated light pattern creator tool for generating animated light textures | |||
* Water splash effect for coasters with water scoops (dive coaster, staggered hyper coaster) | |||
* Integrated Formula track element language | |||
* Integrated Force vector track element designer | |||
* Package file export | |||
* High quality video export with perfect frame timing | |||
* Lots of included parks | |||
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<li> Demo can be used for 15 days only | <li> Demo can be used for 15 days only | ||
* Only 4 coaster styles available in demo | |||
* Only 3 demo parks | |||
* Very limited park saving in demo (tracks with up to 10 vertices only) | |||
* No video recording in demo | |||
* No screenshots | |||
</li></ul> | </li></ul> | ||
==Features== | ==Features== |