MIND: Path to Thalamus Enhanced Edition: Difference between revisions
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<li>Play the game in Virtual Reality for a full immersive experience. Oculus and Vive compatible, including dk2 and Vive dev hardware. | <li>Play the game in Virtual Reality for a full immersive experience. Oculus and Vive compatible, including dk2 and Vive dev hardware. | ||
*Integrated control scheme: more immersion, less dizziness. | |||
*Powerfull new Unreal Engine 4 engine gaining even 70% more performance in almost every level. | |||
*Steam controller, keyboard, gamepad and VR controllers 100% supported and configurable. | |||
*4 secret levels, redesigned interactive ending, narration and also an alternative ending. | |||
*More than 40 different, creative puzzles seamlessly integrated into the environment. | |||
*6 ways to affect the environment in order to solve the puzzles. | |||
*More than 25 distinct landscapes into with which you will be able to interact. | |||
*Turn day to night, make it so everything is covered by a blinding fog, summon incredible storms, travel to the past and make use of even more as of yet unknown mechanics. | |||
*More than an hour of voice acting that, while integrated into the gameplay itself, will tell you a whole story that is not about saving the world but about living through the pain of a father broken by his mistakes. | |||
*Face down imposing enemies by using your creativity and everything you have learnt along the way. | |||
*22 achievements full of Easter eggs and references. | |||
*OST and Artbook included. | |||
</li></ul> | </li></ul> | ||
===Who are we?=== | ===Who are we?=== |