Zombie City Defense 2: Difference between revisions
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<li>15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…) | <li>15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…) | ||
<br> </li><li>17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery) | <br> </li><li>17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery) | ||
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<br>All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide. | <br>All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide. | ||
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<li>16 missions in the campaign (from huge cities to canyons and mountains) | <li>16 missions in the campaign (from huge cities to canyons and mountains) | ||
<br> </li><li>9 different zombies (common, armored, invader, splitter, spawner…) | <br> </li><li>9 different zombies (common, armored, invader, splitter, spawner…) | ||