OSVR: Difference between revisions
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'''June 6, 2016''' - [[Unreal Engine]] 4.12 was released with native support for OSVR. | '''June 6, 2016''' - [[Unreal Engine]] 4.12 was released with native support for OSVR. | ||
'''June 13, 2016'''- [[OSVR HDK2]] is announced. Razer announced a $5 million OSVR Development Fund to incentivize developers to create content for OSVR. | |||
[[Category:Platforms]] [[Category:Virtual Reality Platforms]] | [[Category:Platforms]] [[Category:Virtual Reality Platforms]] |