SteamVR Controllers: Difference between revisions
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==Introduction== | |||
[[SteamVR Controllers]] are the official [[Input Device]] for [[SteamVR]] and [[HTC Vive]]. The device came to life as a result of [[Valve]]’s partnership with [[HTC]]. Their new VR device, HTC Vive, is composed of three distinct units: the headset itself, two SteamVR Controllers, and two base [[Beacons|laser-tracking stations]]. All of these devices work in tandem to provide users with a very realistic and accurate [[VR]] experience, however, it is the pair of hand-held controllers that offer the most versatile options for interacting with virtual worlds and objects. Their latest version has been unveiled at CES 2016, and it features a significant design and construction improvements. | [[SteamVR Controllers]] are the official [[Input Device]] for [[SteamVR]] and [[HTC Vive]]. The device came to life as a result of [[Valve]]’s partnership with [[HTC]]. Their new VR device, HTC Vive, is composed of three distinct units: the headset itself, two SteamVR Controllers, and two base [[Beacons|laser-tracking stations]]. All of these devices work in tandem to provide users with a very realistic and accurate [[VR]] experience, however, it is the pair of hand-held controllers that offer the most versatile options for interacting with virtual worlds and objects. Their latest version has been unveiled at CES 2016, and it features a significant design and construction improvements. | ||