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While [[Presence]] is the feeling of being physically and spatially in an environment, [[social presence]] is believing that you're in the presence of other people. When you feel social presence you should acquire a visceral sense of the emotional state of the person/people you're talking to or interacting with.  
While [[Presence]] is the feeling of being physically and spatially in an environment, [[social presence]] is believing that you're in the presence of other people. When you feel social presence you should acquire a visceral sense of the emotional state of the person/people you're talking to or interacting with.  


==Enhances social presence==
Social presence is extremely important for [[social VR]] apps. [[vTime]], the first social VR app for [[Gear VR]], was able to achieve moderate amount of social presence. This was due to the app's guided approach to avatar placement along with [[3D audio]], voice chat and gaze of avatars.
 
==Features that enhance social presence==
*Gaze, eye contact and facial expressions of avatars
*[[VR audio]]/[[3D audio]]
*Voice chat from avatar