Manus VR: Difference between revisions
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|Developer= | |Developer= | ||
|Manufacturer= | |Manufacturer= | ||
|Operating System= | |Operating System=[[Android]], [[Windows]], [[Linux]], [[iOS]], [[Mac]] | ||
|Versions= | |Versions= | ||
|Requires= | |Requires= | ||
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|Optics= | |Optics= | ||
|Tracking= | |Tracking= | ||
|Rotational Tracking= | |Rotational Tracking=[[accelerometer]], [[gyroscope]], [[magnetometer]] | ||
|Positional Tracking= | |Positional Tracking= | ||
|Update Rate= | |Update Rate= | ||
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|Sensors= | |Sensors= | ||
|Input= | |Input= | ||
|Connectivity= | |Connectivity=Bluetooth, microUSB | ||
|Power= | |Power=Battery | ||
|Weight= | |Weight= | ||
|Size= | |Size= | ||
|Cable Length= | |Cable Length= | ||
|Release Date= | |Release Date=Q3 2016 | ||
|Price= | |Price=$250 | ||
|Website=https://manus-vr.com/ | |Website=https://manus-vr.com/ | ||
}} | }} | ||
[[Manus VR]] is the first virtual reality glove created specifically for general consumers. The team behind it wants to bridge our physical world with virtual reality, and allow users to experience a never before seen immersion. The first developer edition of the glove should be available in | {{stub}} | ||
[[Manus VR]] is the first [[virtual reality]] glove [[Input Device]] created specifically for general consumers. The team behind it wants to bridge our physical world with virtual reality, and allow users to experience a never before seen [[immersion]]. The first developer edition of the glove should be available in Q3 2016 for $250. | |||
==Features== | ==Features== | ||
Manus VR users an assortment of sensors to track hand movement in real time and use the captured data to faithfully reproduced the movement in virtual reality. | Manus VR users an assortment of sensors to track hand movement in real time and use the captured data to faithfully reproduced the movement in virtual reality. | ||
It operates completely wirelessly and comes with an open-source SDK that developers can use to integrate the hand-tracking functionality into their applications and games. | It operates completely wirelessly and comes with an open-source SDK that developers can use to integrate the hand-tracking functionality into their applications and games. | ||
==Hardware== | ==Hardware== | ||
The latest prototype of Manus VR is made from c, which is a hygienic sports fabric that is also known as Spandex. It provides exceptional elasticity, while being more durable than many natural materials.<ref>http://www.roadtovr.com/hands-manus-wireless-vr-gloves-adding-osvr-integration-promising-hints-future-positional-tracking/</ref> | The latest prototype of Manus VR is made from c, which is a hygienic sports fabric that is also known as Spandex. It provides exceptional elasticity, while being more durable than many natural materials.<ref>http://www.roadtovr.com/hands-manus-wireless-vr-gloves-adding-osvr-integration-promising-hints-future-positional-tracking/</ref> | ||
The sensor module integrates an accelerometer, gyroscope, and magnetometer into a single unit, which is fixed on the top part of the glove. Recorded data are transmitted wirelessly using the latest low energy Bluetooth standard. This allows for 5-6 hours of battery life. The built-in battery supports fast charging technology for a quick recharge. | The sensor module integrates an [[accelerometer]], [[gyroscope]], and [[magnetometer]] into a single unit, which is fixed on the top part of the glove. Recorded data are transmitted wirelessly using the latest low energy Bluetooth standard. This allows for 5-6 hours of battery life. The built-in battery supports fast charging technology for a quick recharge. | ||
==Technical Specifications== | ==Technical Specifications== | ||
==Software== | ==Software== | ||
Developers can take advantage of the open-source SDK hosted on [https://github.com/ManusVR/Manus/releases/tag/0.2.3 GitHub]. | Developers can take advantage of the open-source SDK hosted on [https://github.com/ManusVR/Manus/releases/tag/0.2.3 GitHub]. | ||
==Apps== | ==Apps== | ||
Manus VR has been demonstrated with a game called Surgeon Simulator. In this game, players perform a surgery on an alien in a virtual environment. The glove accurately captured player's movement, but the game clearly didn't support movement of individual fingers.<ref>http://www.coolwearable.com/manus-vr-surgeon-simulator/</ref> | Manus VR has been demonstrated with a game called [[Surgeon Simulator]]. In this game, players perform a surgery on an alien in a virtual environment. The glove accurately captured player's movement, but the game clearly didn't support movement of individual fingers.<ref>http://www.coolwearable.com/manus-vr-surgeon-simulator/</ref> | ||
==Developer== | ==Developer== | ||
Plugins for [[Unity]] and [[Unreal Engine]] and access to the SDK for [[Android]], [[Windows]] 7+, [[Linux]], iOS 9, Mac OSX | |||
==Accessories== | ==Accessories== | ||
==Background== | ==Background== |