Vision Summit 2016: Difference between revisions
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{{Event Infobox | {{Event Infobox | ||
|image= | |image={{#ev:youtube|2hYDtxCtzdA|350}} | ||
|Type=Conference | |Type=Conference | ||
|Format= | |Format= | ||
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|Location=Loews Hollywood Hotel, Hollywood, CA, U.S. | |Location=Loews Hollywood Hotel, Hollywood, CA, U.S. | ||
|Dates=2/10/2016 - 2/11/2016 | |Dates=2/10/2016 - 2/11/2016 | ||
|Previous=[[Vision Summit 2015]] | |||
|Next=[[Vision Summit 2017]] | |||
|Website=http://visionsummit2016.com/ | |Website=http://visionsummit2016.com/ | ||
}} | }} | ||
'''Vision Summit 2016''' also known as '''Vision 2016 Virtual and Augmented Reality Summit''' is the first annual [[VR]] and [[AR]] [[Events#Conferences|conference]] hosted by [[Unity]]. The 2 day event takes place in Loews Hollywood Hotel, Hollywood, California on February 10 and 11 2016. | '''Vision Summit 2016''', also known as '''Vision 2016 Virtual and Augmented Reality Summit''', is the first annual [[VR]] and [[AR]] [[Events#Conferences|conference]] hosted by [[Unity]]. The 2 day event takes place in Loews Hollywood Hotel, Hollywood, California on February 10 and 11 2016. | ||
==Vision VR/AR Awards== | ==Vision VR/AR Awards== | ||
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! Winner | ! Winner | ||
|- | |- | ||
| Vision Inspire Award || [[Fantastic Contraption]], [[Faster Than Light]], [[I Expect You to Die]] || | | Vision Inspire Award || [[Fantastic Contraption]], [[Faster Than Light]], [[I Expect You to Die]] || [[I Expect You to Die]] by Schell Games | ||
|- | |- | ||
| Best VR Experience || [[Fantastic Contraption]], [[Job Simulator]], [[Thunderbird: The Legend Begins]] || | | Best VR Experience || [[Fantastic Contraption]], [[Job Simulator]], [[Thunderbird: The Legend Begins]] || [[Thunderbird: The Legend Begins]] by Innervision Games | ||
|- | |- | ||
| Best AR Experience || [[Eleanor of Ayer]], [[Faster Than Light]], [[Table Zombies]] || | | Best AR Experience || [[Eleanor of Ayer]], [[Faster Than Light]], [[Table Zombies]] || [[Eleanor of Ayer]] by Gelly Bomb Games | ||
|- | |- | ||
| Technical Achievement Award || [[EasyAR Engine]], [[Modbox]], [[Residential Condominium: Architectural Visualization]] || | | Technical Achievement Award || [[EasyAR Engine]], [[Modbox]], [[Residential Condominium: Architectural Visualization]] || [[Modbox]] by Alientrap | ||
|- | |- | ||
| Artistic Achievement Award || [[Lucid Trips - Whateverland]], [[SENS]], [[TECHNOLUST]] || | | Artistic Achievement Award || [[Lucid Trips - Whateverland]], [[SENS]], [[TECHNOLUST]] || [[TECHNOLUST]] by IRIS VR Inc | ||
|- | |- | ||
| Best Game || [[Budget Cuts]], [[Classroom Aquatic]], [[I Expect You to Die]] || | | Best Game || [[Budget Cuts]], [[Classroom Aquatic]], [[I Expect You to Die]] || [[Budget Cuts]] by Neat Corporation | ||
|- | |- | ||
| Best Film/Interactive Story || [[Apollo 11 VR]], [[The Fabulous Journeys of Teo & Leonie]], [[The Shoebox Diorama]] || | | Best Film/Interactive Story || [[Apollo 11 VR]], [[The Fabulous Journeys of Teo & Leonie]], [[The Shoebox Diorama]] || [[Apollo 11 VR]] by Immersive VR Education | ||
|- | |- | ||
| Best Live-Action Experience || [[Get Barreled in Tahiti with Samsung Gear VR]], [[Sinking]], [[U2 Song for Someone - Vrse]] || | | Best Live-Action Experience || [[Get Barreled in Tahiti with Samsung Gear VR]], [[Sinking]], [[U2 Song for Someone - Vrse]] || [[U2 Song for Someone – Vrse]] by Chris Milk, U2, Apple, Vrse | ||
|- | |- | ||
|} | |} | ||
==Speakers== | ==Speakers== | ||
* | ===Keynote=== | ||
*Alex McDowell - Creative Director of 5D Global Studio | |||
*[[Palmer Luckey]] - Founder of [[Oculus VR]] | |||
*Dr. Jeff Norris - Mission Operations Innovation Lead at NASA's Jet Propulsion Laboratory | |||
*[[Gabe Newell]] - Founder and CEO of [[Valve]] | |||
*[[Clay Bavor]] - VP of [[VR]] at [[Google]] | |||
*[[John Riccitiello]] - CEO of [[Unity]] | |||
*Dr. Richard Marks - Director of the [[PlayStation Magic Lab]] at [[Sony]] | |||
*[[Joachim Ante]] - CTO of Unity | |||
===Other Speakers=== | |||
*Adding Interactivity to Immersive Cinema with Unity by Andrew Cochrane (Mirada Studios) | *Adding Interactivity to Immersive Cinema with Unity by Andrew Cochrane (Mirada Studios) | ||
*Adding natural motion to VR experiences by Fred Meyer (Vizuality Studio Ltd.) and Phil Morris (Vizuality Studio Ltd.) | *Adding natural motion to VR experiences by Fred Meyer (Vizuality Studio Ltd.) and Phil Morris (Vizuality Studio Ltd.) |