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Created page with "Context Priority gives HMD developers the control over GPU scheduling to support important VR features such as asynchronous timewarp.<ref name="GameWorks_V..."
 
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[[Context Priority]] gives [[HMD]] developers the control over [[GPU scheduling]] to support important [[VR]] features such as [[asynchronous timewarp]].<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-reality-development</ref>
[[Context Priority]] gives [[HMD]] developers the control over [[GPU scheduling]] to support important [[VR]] features such as [[asynchronous timewarp]].<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-reality-development</ref>


Context priority is supported by [[GameWorks VR]] by [[Nvidia]].
==References==
==References==
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[[Category:Terms]]
[[Category:Terms]]