OTOY: Difference between revisions
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{{Company Infobox | {{Company Infobox | ||
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In addition to its rendering technology, OTOY has LightStage, a facial scanning technology and XI.0, a service that allows the user to run Windows desktop applications in the cloud. | In addition to its rendering technology, OTOY has LightStage, a facial scanning technology and XI.0, a service that allows the user to run Windows desktop applications in the cloud. | ||
[[Render the Metaverse]], a VR art competition from April 27 to July 26, 2015, was sponsored by OTOY. | |||
==Light Fields== | ==Light Fields== | ||
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OTOY was the first company to demonstrate real time [[light field capture]] for [[Virtual Reality]].<ref>https://www.youtube.com/watch?v=pyJUg-ja0cg</ref> Its light field sampler system rotates 2 cameras in a circle to capture the light field data of the entire spherical area around it. The data is processed and rendered with OTOY's technology to create a virtual environment that can be explored by an user wearing a head-tracking [[HMD]]. | |||
The technology can be used to create real time, live action [[VR]]. | |||
==OctaneVR== | |||
==References== | |||
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