Anduril EagleEye: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image = [[File:anduril eagleeye1.jpg|300px]] | |image = [[File:anduril eagleeye1.jpg|300px]] | ||
|VR/AR = [[Mixed Reality]] | |VR/AR = [[Mixed Reality]], [[Augmented Reality]] | ||
|Type = | |Type = [[head-mounted display]] | ||
|Subtype = | |Subtype = [[Standalone AR]] | ||
|Platform = [[Lattice]] | |Platform = [[Lattice]], [[Soldier Borne Mission Command]] | ||
|Creator = [[Anduril Industries]] | |Creator = [[Anduril Industries]] | ||
|Developer = [[Anduril Industries]] | |Developer = [[Anduril Industries]] | ||
|Manufacturer = [[Anduril Industries]] | |Manufacturer = [[Anduril Industries]], [[Gentex Corporation]], Meta Platforms (components) | ||
|Announcement Date = 13 October 2025 | |Announcement Date = 13 October 2025 | ||
|Release Date = Planned Q2 2026 (prototype deliveries to the | |Release Date = Planned Q2 2026 (prototype deliveries to the United States Army) | ||
|Price = $25,000-40,000 USD (estimated per unit) | |Price = $25,000-40,000 USD (estimated per unit) | ||
|Website = https://www.anduril.com/hardware/eagleeye/ | |Website = https://www.anduril.com/hardware/eagleeye/ | ||
|Versions = Helmet, visor and glasses variants; full-face ballistic version | |Versions = Helmet, visor and glasses variants; full-face ballistic version | ||
|Requires = [[Lattice]] | |Requires = [[Lattice Network]] | ||
|Predecessor = [[IVAS]] | |Predecessor = [[IVAS]] | ||
|Successor = | |Successor = | ||
|Operating System = [[Lattice]] | |Operating System = [[Lattice OS]] | ||
|Chipset = | |Chipset = Qualcomm-based system-on-chip (exact model undisclosed) | ||
|CPU = | |CPU = | ||
|GPU = | |GPU = | ||
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|Memory = | |Memory = | ||
|SD Card Slot = | |SD Card Slot = | ||
|Display = | |Display = Meta-supplied waveguide AR modules and opaque mixed reality visor | ||
|Subpixel Layout = | |Subpixel Layout = | ||
|Peak Brightness = | |Peak Brightness = | ||
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|Persistence = | |Persistence = | ||
|Precision = | |Precision = | ||
|Field of View = Claimed | |Field of View = Claimed over 200° horizontal and over 100° vertical (full-face variant) | ||
|Horizontal FoV = | |Horizontal FoV = over 200° (full-face variant) | ||
|Vertical FoV = | |Vertical FoV = over 100° (full-face variant) | ||
|Visible FoV = | |Visible FoV = | ||
|Rendered FoV = | |Rendered FoV = | ||
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|Peak Pixel Density = | |Peak Pixel Density = | ||
|Foveated Rendering = | |Foveated Rendering = | ||
|Optics = Transparent AR glasses, visor HUDs and full-face reprojection shield; | |Optics = Transparent AR glasses, visor HUDs and full-face reprojection shield; Meta waveguide technology | ||
|Ocularity = Binocular | |Ocularity = Binocular | ||
|IPD Range = | |IPD Range = | ||
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|Play Space = | |Play Space = | ||
|Latency = Sub-20ms motion-to-photon | |Latency = Sub-20ms motion-to-photon | ||
|Audio = Integrated hearing protection and | |Audio = Integrated hearing protection and spatial audio communications | ||
|Microphone = Yes | |Microphone = Yes | ||
|3.5mm Audio Jack = | |3.5mm Audio Jack = | ||
|Camera = Yes (multiple, including panoramic, rearview, thermal, and low-light sensors) | |Camera = Yes (multiple, including panoramic, rearview, thermal, and low-light sensors) | ||
|Connectivity = [[Lattice]] | |Connectivity = [[Lattice Mesh networking]], [[radio frequency]] | ||
|Ports = | |Ports = | ||
|Wired Video = | |Wired Video = | ||
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|Charge Time = | |Charge Time = | ||
|Dimensions = | |Dimensions = | ||
|Weight = Lighter than traditional | |Weight = Lighter than traditional night vision goggles | ||
|Material = Ballistic helmet shell with rifle- and fragment-rated full-face visor (selected variant) | |Material = Ballistic helmet shell with rifle- and fragment-rated full-face visor (selected variant) | ||
|Headstrap = Integrated ballistic helmet | |Headstrap = Integrated ballistic helmet | ||
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|Sensors = Multi-spectral cameras, panoramic cameras, spatial audio, radio-frequency and laser detection, biometric and environmental sensors | |Sensors = Multi-spectral cameras, panoramic cameras, spatial audio, radio-frequency and laser detection, biometric and environmental sensors | ||
|Input = Voice control, eye tracking, head gestures | |Input = Voice control, eye tracking, head gestures | ||
|Compliance = | |Compliance = ITAR compliant, Military standards | ||
|Size = | |Size = | ||
|Cable Length = N/A (Wireless) | |Cable Length = N/A (Wireless) | ||
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[[Category:Military technology]] | [[Category:Military technology]] | ||
[[Category:Augmented | [[Category:Augmented Reality]] | ||
[[Category:Augmented Reality Devices]] | |||
[[Category:Mixed reality headsets]] | [[Category:Mixed reality headsets]] | ||
[[Category:Anduril Industries]] | [[Category:Anduril Industries]] | ||