Virtuality 1000SD: Difference between revisions
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===Commercial Launch=== | ===Commercial Launch=== | ||
The Virtuality 1000SU VR system prototype was first shown at the Computer Graphics '90 exhibition held at [[Alexandra Palace]] in London<ref name="wikipedia"/>. The commercial versions, including the 1000SD and 1000CS models, were officially announced in October 1990 and released in arcades in 1991, during what was one of the biggest years the amusement arcades would ever see<ref name="vrs"/>. The sit-down 1000SD was specifically targeted at flight simulation and driving titles that required fixed seating<ref name="time">McFerran, D. "Virtuality Gave Us '90s VR | The Virtuality 1000SU VR system prototype was first shown at the Computer Graphics '90 exhibition held at [[Alexandra Palace]] in London<ref name="wikipedia"/>. The commercial versions, including the 1000SD and 1000CS models, were officially announced in October 1990 and released in arcades in 1991, during what was one of the biggest years the amusement arcades would ever see<ref name="vrs"/>. The sit-down 1000SD was specifically targeted at flight simulation and driving titles that required fixed seating<ref name="time">McFerran, D. "Virtuality Gave Us '90s VR - Now Its Legacy Is Being Celebrated." Time Extension. April 30, 2024.</ref>. | ||
===Market Position and Distribution=== | ===Market Position and Distribution=== | ||
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===Physical Specifications=== | ===Physical Specifications=== | ||
* | * '''Pod Dimensions''': 1.20m W × 1.45m L × 1.65m H | ||
* | * '''Total Weight''': 320 kg (complete pod) | ||
* | * '''Power Requirements''': 240V AC, 750W maximum | ||
* | * '''Shell Design''': Bright red molded plastic with "VIRTUALITY" embossing<ref name="commons">Wikimedia Commons. "Virtuality-1000SD-VR-Arcade-System.jpg." March 9, 2024.</ref> | ||
==Games Library== | ==Games Library== | ||
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The 1000SD supported multiple input configurations depending on the game<ref name="retro">Retro-VR. "Virtuality 1000SD hardware notes." 2025.</ref>: | The 1000SD supported multiple input configurations depending on the game<ref name="retro">Retro-VR. "Virtuality 1000SD hardware notes." 2025.</ref>: | ||
* | * '''Twin analogue "Space Joysticks"''' - Magnetically tracked controllers for most games | ||
* | * '''Steering wheel''' - For racing games like Total Destruction | ||
* | * '''Aircraft yoke''' - For flight simulators like VTOL and Flying Aces | ||
* | * '''Light gun''' - For shooting gallery games (prototype only) | ||
The Space Joystick featured a button for forward movement, with the joystick's position controlling the virtual hand's orientation in 3D space<ref name="wikipedia"/>. | The Space Joystick featured a button for forward movement, with the joystick's position controlling the virtual hand's orientation in 3D space<ref name="wikipedia"/>. | ||
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Beyond arcade gaming, Virtuality 1000SD units were sold to corporations for various applications: | Beyond arcade gaming, Virtuality 1000SD units were sold to corporations for various applications: | ||
* | * '''[[Ford Motor Company|Ford]]''' - Vehicle design visualization | ||
* | * '''[[IBM]]''' - Data visualization research | ||
* | * '''[[Mitsubishi]]''' - Industrial training simulations | ||
* | * '''[[British Telecom]]''' - Telepresence experiments | ||
* | * '''Olin Corporation''' - Chemical engineering simulations<ref name="wikipedia"/> | ||
==Legacy and Impact== | ==Legacy and Impact== | ||
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<ref name="pureamiga">Pure Amiga. "The Amiga not-quite-3000." July 26, 2022. https://www.pureamiga.co.uk/2022/07/26/the-amiga-not-quite-3000/</ref> | <ref name="pureamiga">Pure Amiga. "The Amiga not-quite-3000." July 26, 2022. https://www.pureamiga.co.uk/2022/07/26/the-amiga-not-quite-3000/</ref> | ||
<ref name="vrcompare">VRcompare. "Virtuality Visette 1: Full Specification." Accessed June 26, 2025. https://vr-compare.com/headset/virtualityvisette1</ref> | <ref name="vrcompare">VRcompare. "Virtuality Visette 1: Full Specification." Accessed June 26, 2025. https://vr-compare.com/headset/virtualityvisette1</ref> | ||
<ref name="time">McFerran, D. "Virtuality Gave Us '90s VR | <ref name="time">McFerran, D. "Virtuality Gave Us '90s VR - Now Its Legacy Is Being Celebrated." Time Extension. April 30, 2024.</ref> | ||
<ref name="xin">VR & AR Wiki. "Virtuality." Accessed June 26, 2025. https://xinreality.com/wiki/Virtuality</ref> | <ref name="xin">VR & AR Wiki. "Virtuality." Accessed June 26, 2025. https://xinreality.com/wiki/Virtuality</ref> | ||
<ref name="aixr">Pulkka, A. "Best XR Headsets for Location-based Entertainment – Part One: Legacy Hardware." AIXR Insights. January 6, 2022.</ref> | <ref name="aixr">Pulkka, A. "Best XR Headsets for Location-based Entertainment – Part One: Legacy Hardware." AIXR Insights. January 6, 2022.</ref> |