WebXR: Difference between revisions
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#Delivering the combined framebuffer to the XR device for display | #Delivering the combined framebuffer to the XR device for display | ||
The API handles the complex timing and scheduling required for comfortable XR experiences, but does not directly manage 3D assets or perform | The API handles the complex timing and scheduling required for comfortable XR experiences, but does not directly manage 3D assets or perform rendering. That responsibility falls to WebGL or other graphics libraries.<ref name="mdn-fundamentals"></ref> | ||
====Input Handling==== | ====Input Handling==== |