Meta Quest 2: Difference between revisions
Appearance
Xinreality (talk | contribs) No edit summary |
Xinreality (talk | contribs) m Text replacement - "Integrated HMD" to "Standalone VR" |
||
(22 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Device Infobox | {{Device Infobox | ||
|image=[[File:oculus quest | |image=[[File:oculus quest 24.png|350px]] | ||
|VR/AR=[[Virtual Reality]] | |VR/AR=[[Virtual Reality]] | ||
|Type=[[Head-mounted display]] | |Type=[[Head-mounted display]] | ||
|Subtype=[[ | |Subtype=[[Standalone VR]] | ||
|Platform=[[Oculus Rift (Platform)]] | |Platform=[[Oculus Rift (Platform)]] | ||
|Developer=[[Oculus VR]] | |Developer=[[Oculus VR/Meta]] | ||
|Operating System=[[Oculus Mobile]], [[Windows]] | |Operating System=[[Oculus Mobile]], [[Windows]] | ||
|Requires= | |Requires= | ||
Line 14: | Line 14: | ||
|HPU= | |HPU= | ||
|Memory=6 GB | |Memory=6 GB | ||
|Storage=64GB, 256GB | |Storage=64GB, 128GB, 256GB | ||
|Display=IPS LCD | |Display=IPS LCD | ||
|Resolution=1832 x 1920 per eye | |Resolution=1832 x 1920 per eye | ||
|Pixel Density= | |Pixel Density=773 PPI per eye | ||
|Refresh Rate=72Hz, 90 Hz | |Refresh Rate=72Hz, 90 Hz | ||
|Persistence=?.?ms | |Persistence=?.?ms | ||
|Field of View=90° (estimated) | |Field of View=90° (estimated) | ||
|Optics=[[Fresnel lens]] | |Optics=[[Fresnel lens]] | ||
|IPD | |IPD Range=58mm or 63mm or 68mm | ||
|Tracking=6DOF | |Tracking=6DOF | ||
|Rotational Tracking=[[Gyroscope]], [[Accelerometer]] | |Rotational Tracking=[[Gyroscope]], [[Accelerometer]] | ||
Line 41: | Line 41: | ||
|Cable Length= | |Cable Length= | ||
|Release Date=October 13, 2020 | |Release Date=October 13, 2020 | ||
|Price=$299 ( | |Price=$299 (128GB), $399 (256GB) | ||
|Website=https://www.oculus.com/quest-2/ | |Website=https://www.oculus.com/quest-2/ | ||
}} | }} | ||
The '''Meta Quest 2''' (Also known as Oculus Quest 2) is a [[virtual reality headset]] created by [[Oculus VR]]. It is a mass-market VR device that is a successor to the original [[Oculus Quest]]. Compared to the Quest 1, the Quest 2 has 50% more pixels, better battery life, faster processing, and more memory. The headset is 10% lighter, though the controllers are slightly larger. Add-ons like the [[Elite Strap]] and [[Fit Pack]] are intended to improve ergonomics for players with differently-sized facial features.<ref name=”one”>https://about.fb.com/news/2020/09/introducing-oculus-quest-2-the-next-generation-of-all-in-one-vr/</ref> | |||
The Oculus Quest 2 | |||
The Oculus Quest 2 is the first of the [[Oculus]] [[headsets]] to experiment with multi-user support and app sharing. You can share your apps with 3 accounts beyond your own. Each user must log in to their own [[Facebook]] account to play. App sharing is not automatically possible for all games made before this feature was deployed.<ref name=”two”>https://about.fb.com/news/2021/02/share-your-oculus-quest/</ref> | |||
__TOC__ | __TOC__ | ||
==Release and Pricing== | ==Release and Pricing== | ||
The Oculus Quest 2 started shipping in October 2020. It is available worldwide through global and regional companies. For the first time, you can purchase a Quest product from Japan, too. This will soon be the only Oculus headset available for purchase; Facebook announced they will focus on stand-alone VR headsets moving forward. Facebook will stop selling the Oculus Rift S as well as Quest in 2021 but will continue to support their platforms.<ref name=”one”></ref> | The Oculus Quest 2 started shipping in October 2020. It is available worldwide through global and regional companies. For the first time, you can purchase a Quest product from Japan, too. This will soon be the only Oculus headset available for purchase; Facebook announced they will focus on stand-alone VR headsets moving forward. Facebook will stop selling the Oculus Rift S as well as Quest in 2021 but will continue to support their platforms.<ref name=”one”></ref> | ||
It's been noted that the distrust of Facebook's data practices could negatively impact the sale of Quest 2, now that you must log in with a Facebook account and as it becomes the sole headset available from Oculus.<ref name="four">https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking</ref> | It's been noted that the distrust of Facebook's data practices could negatively impact the sale of Quest 2, now that you must log in with a Facebook account and as it becomes the sole headset available from Oculus.<ref name="four">https://www.polygon.com/reviews/2020/9/16/21437762/oculus-quest-2-review-virtual-reality-vr-facebook-oculus-power-resolution-tracking</ref> | ||
In October of 2021, Facebook rebranded to Meta, and in March of 2022, starting in Japan, Oculus Quest 2s were silently rebranded as Meta Quest 2s in their box branding along with branding on the hardware itself. Oculus branded Quests have no difference to Meta branded Quests other than the branding itself. | |||
==Hardware== | ==Hardware== | ||
Line 98: | Line 96: | ||
==Input Devices== | ==Input Devices== | ||
[[Redesigned Touch Controllers]] - one for each hand, similar to previous Touch controllers with haptic feedback | |||
Touch | |||
==Accessories== | ==Accessories== | ||
===Elite Strap=== | ===Elite Strap=== | ||
The Elite Strap is a head strap you can use instead of the factory default. It provides additional comfort and allows you to twist a wheel to secure your fit. The Elite Strap with Battery extends your play time, in addition to improving ergonomics.<ref name="four"></ref><ref name="seven"></ref> | The Elite Strap is a head strap you can use instead of the factory default. It provides additional comfort and allows you to twist a wheel to secure your fit. The Elite Strap with Battery extends your play time, in addition to improving ergonomics.<ref name="four"></ref><ref name="seven"></ref> | ||
Line 109: | Line 105: | ||
===Logitech Headphones=== | ===Logitech Headphones=== | ||
Facebook partnered with Logitech to make headphones better suited for VR, an alternative to the Oculus Quest 2's built-in speakers. Logitech produced two models with shorter auxiliary cables for a less clunky play, compared to standard headsets. One model is Logitech G333 VR In-Ear Headphones, and the other is Logitech G PRO VR, over-ear headphones.<ref name="five"></ref> | Facebook partnered with Logitech to make headphones better suited for VR, an alternative to the Oculus Quest 2's built-in speakers. Logitech produced two models with shorter auxiliary cables for a less clunky play, compared to standard headsets. One model is Logitech G333 VR In-Ear Headphones, and the other is Logitech G PRO VR, over-ear headphones.<ref name="five"></ref> | ||
===Oculus Link=== | ===Oculus Link=== | ||
No longer in beta, the [[Oculus Link]] enables you to connect the Quest 2 to your PC to stream VR games. | No longer in beta, the [[Oculus Link]] enables you to connect the Quest 2 to your PC to stream VR games. | ||
===Face Fit Masks=== | ===Face Fit Masks=== | ||
You can purchase masks to improve the fit of your headset. Facebook's Fit Pack is intended for players with nose bridges or cheekbones that don't fit as well in the standard set up.<ref name="four"></ref><ref name="eight">https://www.oculus.com/accessories/quest-2-fit-pack/</ref> | You can purchase masks to improve the fit of your headset. Facebook's Fit Pack is intended for players with nose bridges or cheekbones that don't fit as well in the standard set up.<ref name="four"></ref><ref name="eight">https://www.oculus.com/accessories/quest-2-fit-pack/</ref> | ||
==Apps== | ==Apps== | ||
===Oculus Quest Store=== | ===Oculus Quest Store=== | ||
You can purchase games from the Oculus Quest store on PC, mobile app, or from within the Store while wearing your headset. | You can purchase games from the Oculus Quest store on PC, mobile app, or from within the Store while wearing your headset. | ||
==Developer== | ==Developer== | ||
Visit [[Oculus SDK]] | Visit [[Oculus SDK]] | ||
==Tracking volume== | ==Tracking volume== | ||
If using Roomscale, players should have at least 6.5 x 6.5 ft (2m x 2m) of free space. <ref name="nine">https://support.oculus.com/277256989868300/</ref> Use the Quest 2 Guardian and mobile app to set up your play area. | If using Roomscale, players should have at least 6.5 x 6.5 ft (2m x 2m) of free space. <ref name="nine">https://support.oculus.com/277256989868300/</ref> Use the Quest 2 Guardian and mobile app to set up your play area. | ||
==Images== | ==Images== | ||
<gallery> | <gallery mode="packed"> | ||
File:oculus quest 25.jpeg | File:oculus quest 25.jpeg | ||
File:oculus quest 24.png | File:oculus quest 24.png | ||
Line 140: | Line 130: | ||
File:oculus quest 22.jpeg | File:oculus quest 22.jpeg | ||
File:oculus quest 21.jpeg | File:oculus quest 21.jpeg | ||
File: | File:User oculuswebsite.jpg | ||
</gallery> | </gallery> | ||
==History== | ==History== | ||
*Sept 16, 2020: Quest 2 unveiled. | |||
Sept 16, 2020: Quest 2 unveiled. | *Oct 13, 2020: Shipping began for Quest 2. | ||
*Feb 28, 2021: Facebook announced multi-user support and app sharing. | |||
Oct 13, 2020: Shipping began for Quest 2. | *~March-April 2022: Oculus Quest 2 rebranded to Meta Quest 2 | ||
Feb 28, 2021: Facebook announced multi-user support and app sharing. | |||
==References== | ==References== |