Snap Turn: Difference between revisions
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A '''Snap Turn''', also sometimes referred to as '''Click Turn''' or '''Blink Turn''', is a movement style some VR creators offer in their VR content. In an effort to reduce potential motion sickness, when the user attempts to turn their character through the use of a button or some other control, their character will "instantly" turn by a pre-determined amount. Often a value like 15 degrees, 30, 45, or 90. | A '''Snap Turn''', also sometimes referred to as '''Click Turn''', '''Incremental Turn''', or '''Blink Turn''', is a movement style some VR creators offer in their VR content. In an effort to reduce potential motion sickness, when the user attempts to turn their character through the use of a button or some other control, their character will "instantly" turn by a pre-determined amount. Often a value like 15 degrees, 30, 45, or 90 degrees. | ||
The turn may happen with an instant view shift, or the view may turn gradually but extremely quickly (to avoid motion sickness), or [[Vignetting]] may be used. | The turn may happen with an instant view shift, or the view may turn gradually but extremely quickly (to avoid motion sickness), or [[Vignetting]] may be used. | ||
In some VR content, this is a feature that can be turned on or off, or adjusted as to how many degrees and how quickly the turn will occur. | In some VR content, this is a feature that can be turned on or off, or adjusted as to how many degrees and how quickly the turn will occur. | ||
==See also== | |||
* [[Smooth Turn]] | |||
[[Category:Terms]] | [[Category:Terms]] |