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{{TOCRIGHT}}
{{TOCRIGHT}}
'''Augmented Reality''' or '''AR''' is the fusion of the real life and the virtual world. AR technology aims to enhance our perception of reality through the incorporation of computer generated data and simulations into our senses. The goal of AR devices is to overlay digital imageries and information on top of physical objects and enable the users of the devices to seamlessly interact with the digital content. Through the use of [[computer vision]] and [[object recognition]], digital information about the real world around us can not only be viewed but also manipulated in real time.
'''Augmented reality''' ('''AR''') is a dynamic computer generated experience that enables a user to interact with and view spatially registered overlays of virtual content onto parts of the real world. It enhances perception, allowing environments to be enriched in new ways. A basic characteristic of AR is that it merges the real and the virtual worlds. The technology aims to enhance our perception of reality through the incorporation of computer generated data and simulations into our senses, creating a reality-based interface <ref name=”6”></ref>.


Unlike [[Virtual Reality]], Augmented Reality does not replace the real world with a virtual one. AR simply enhances and modifies the real world.
The goal of AR devices is to supplement the real world with virtual objects by overlaying digital imageries and information on top of physical objects and enabling the users of the devices to seamlessly interact with the digital content. Through the use of [[computer vision]] and [[object recognition]], digital information about the real world around us can not only be viewed but also manipulated in real-time <ref name=”6”></ref>.
==Technologies==
===Optical head-mounted display===
Augmented Reality devices are transparent glasses-like wearables called [[optical head-mounted display]]s ([[OHMD]]s). These devices have displays with small projectors that create digital information and rendered images on top of objects in the physical world. These devices have built-in cameras that uses [[computer vision]] and [[object recognition]] to identify objects and decipher the physical environment around the devices. Information and data about the surroundings can be streamed into the display in real time. Users can interact and manipulate the information through various input methods such as voice commands, hand and body gestures, touchpads and more.


==Platforms==
In general, the technology combines real and virtual objects, aligns real and virtual objects with each other, and runs interactively in real-time. Furthermore, it is not restricted to a specific type of display technology, like an HMD, and can potentially be applied to other senses beside sight <ref name=”6”></ref>.
'''[[Windows Mixed Reality]]'''


'''[[SmartEyeglass]]'''
In the [[mixed reality]] spectrum, AR is closer to a real environment. Therefore, unlike Virtual Reality, Augmented Reality does not replace the real world with a virtual one. AR simply enhances and modifies the real world <ref name=”6”></ref>.


'''[[Magic Leap]]'''
In 2007, MIT recognized AR as one of ten emerging technologies, reporting that this type of human-computer interaction is on the verge of major adoption <ref name=”6”></ref>.


==Devices==
==Technologies==
'''[[Microsoft HoloLens]]'''
===Optical see-through head-mounted displays===
 
Augmented Reality devices are transparent glasses-like wearables called [[optical head-mounted display]]s ([[OHMD]]s). These devices have displays with small projectors that create digital information and rendered images on top of objects in the physical world. These devices have built-in cameras that uses [[computer vision]] and [[object recognition]] to identify objects and decipher the physical environment around the devices. Information and data about the surroundings can be streamed into the display in real time. Users can interact and manipulate the information through various input methods such as voice commands, hand and body gestures, touchpads and more.
'''[[Meta 2]]'''
 
'''[[Google Glass]]'''
 
'''[[castAR]]'''
 
'''[[SmartEyeglass Developer Edition SED-E1|SmartEyeglass Developer Edition]]'''
 
'''[[Impression Pi]]'''
 
'''[[R-7 Smartglasses]]'''
 
'''[[Atheer AiR]]'''
 
'''[[R-8 Smartglasses]]'''
 
'''[[R-9 Smartglasses]]'''
 
==Apps==
[[AR Apps]]
 
[[Pokemon Go]] - first smash hit AR app.
 
==Use Cases==
{{see also|Augmented Reality Use Cases}}
{{:Augmented Reality Use Cases}}


==Augmented Reality history timeline==
==Augmented Reality history timeline==
[[File:Augmented Reality Medical.jpg|thumb|1. Medical AR application (Image: www.informit.com)]]
[[File:Augmented Reality Studierstube.jpg|thumb|2. Studierstube (Image: www.informit.com)]]
[[File:Augmented Reality Studierstube.jpg|thumb|2. Studierstube (Image: www.informit.com)]]
[[File:Augmented Reality Touring Machine.jpg|thumb|3. Touring Machine (Image: www.informit.com)]]
[[File:Augmented Reality Touring Machine.jpg|thumb|3. Touring Machine (Image: www.informit.com)]]
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===2016 - Pokémon Go===
===2016 - Pokémon Go===
Pokémon Go is released and becomes a major success. It is considered an achievement for the AR industry. The game hit its peak in August 2016 with almost 46 million users. While the game has failed to maintain high levels of engagement, it showed the potential of AR <ref name=”4”></ref> <ref name=”7”></ref>.
Pokémon Go is released and becomes a major success. It is considered an achievement for the AR industry. The game hit its peak in August 2016 with almost 46 million users. While the game has failed to maintain high levels of engagement, it showed the potential of AR <ref name=”4”></ref> <ref name=”7”></ref>.
==Hardware and software platforms==
'''[[visionOS]]'''
'''[[Windows Mixed Reality]]'''
'''[[SmartEyeglass]]'''
'''[[Magic Leap]]'''
'''[[Snap]]'''
'''[[WebXR]]'''
==AR Glasses==
{{see also|AR Glasses}}
'''[[XREAL One Pro]]'''
'''[[XREAL Air 2 Pro]]'''
'''[[Magic Leap One]]'''
'''[[Magic Leap 2]]'''
'''[[Microsoft HoloLens]]'''
'''[[Snap Spectacles 5]]'''
'''[[Snap Spectacles 4]]'''
'''[[Snap Spectacles 3]]'''
'''[[Snap Spectacles 2]]'''
'''[[Snap Spectacles]]'''
'''[[Meta 2]]'''
'''[[castAR]]'''
'''[[SmartEyeglass Developer Edition SED-E1|SmartEyeglass Developer Edition]]'''
'''[[Impression Pi]]'''
'''[[R-7 Smartglasses]]'''
'''[[Atheer One]]'''
'''[[Atheer AiR]]'''
'''[[R-8 Smartglasses]]'''
'''[[R-9 Smartglasses]]'''
'''[[Snap Spectacles 3]]'''
==Apps==
[[AR Apps]]
[[Pokemon Go]] - first smash hit AR app.
Ikea Places - placing furniture into your own living room
Our SolAR - exploring our solar system under the ceiling of your bedroom
The Machines - AR tower defense
Playground AR - virtual blocks and simple animations. Good physics!
Air Measure / Measure Kit - replaces your folding rule
Tunnel AR - an AR-enriched Video(game) of famous a German Rap/HipHop group "Die Fantastischen Vier"
Dumb Ways to Die 3: World Tour - a 2017 app game that also allows AR on many Apple devices!
==Developer Resources==
===Developer APIs===
[[ARKit]] - [[Apple]]'s AR API that allows developers to create AR apps for [[iOS]] devices.
[[ARCore]] - [[Google]]'s AR API that allows developers to create AR apps for [[Android]] devices.


==References==
==References==