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IronWolf VR: Difference between revisions

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{{stub}}
{{App Infobox
{{App Infobox
|image=[[file:ironwolf vr1.jpg|350px]]
|image=[[file:ironwolf vr1.jpg|350px]]
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|Operating System=[[Windows]]
|Operating System=[[Windows]]
|Type=[[Full Game]]
|Type=[[Full Game]]
|Genre=[[Action]], [[Indie]], [[Simulation]], [[Early Access]], [[Early Access]], [[VR]]
|Genre=[[Action]], [[Indie]], [[Simulation]], [[Early Access]],[[VR]]
|Input Device=[[Tracked Motion Controllers]]
|Input Device=[[Tracked Motion Controllers]]
|Play Area=[[Room-Scale]]
|Play Area=[[Room-Scale]]
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|App Store=[[Steam]]
|App Store=[[Steam]]
|Website=
|Website=
|Infobox Updated=04/18/2017
|Infobox Updated=04/19/2017
}}
}}
[[IronWolf VR]] is a [[VR App]].
[[IronWolf VR]] is a [[VR App]].
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<strong>Gameplay</strong>
<strong>Gameplay</strong>
*Fast paced shooting to repel enemy planes with the flak gun*Stealthily hunt enemy convoys*Duel with enemy destroyers<strong>Controls and Instruments</strong>
 
*All submarine controls are physically based wheels, levers and switches that mimic their real life counterparts*Haptics and 3D audio provide you with detailed feedback for fine control and immersion*All submarine dials and gauges have been designed to be easily readable with the current resolution of consumer VR headsets<strong>Locomotion</strong>
*Fast paced shooting to repel enemy planes with the flak gun
*We have carefully planned and designed our submarine to be immersive in the minimum room scale space of 2m x 1.5m*All controls within each compartment of the submarine are fully accessible without immersion breaking teleports in the minimum room scale space*Teleports between compartments are handled by physical controls such as operating a door or pulling open a hatch for increased immersion<strong>Single and Multi player</strong>
*Stealthily hunt enemy convoys
*Cooperative online multiplayer*Play on your own by enabling assists to your requirements
*Duel with enemy destroyers<strong>Controls and Instruments</strong>
 
*All submarine controls are physically based wheels, levers and switches that mimic their real life counterparts
*Haptics and 3D audio provide you with detailed feedback for fine control and immersion
*All submarine dials and gauges have been designed to be easily readable with the current resolution of consumer VR headsets<strong>Locomotion</strong>
 
*We have carefully planned and designed our submarine to be immersive in the minimum room scale space of 2m x 1.5m
*All controls within each compartment of the submarine are fully accessible without immersion breaking teleports in the minimum room scale space
*Teleports between compartments are handled by physical controls such as operating a door or pulling open a hatch for increased immersion<strong>Single and Multi player</strong>
 
*Cooperative online multiplayer
*Play on your own by enabling assists to your requirements


==Features==
==Features==