Flight: Difference between revisions
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You fly through the air with gaze as directional input. [[Ubisoft]]'s [[Eagle Flight]] is one of the first games to implement this method. | You fly through the air with gaze as directional input. [[Ubisoft]]'s [[Eagle Flight]] is one of the first games to implement this method. | ||
*[https://www.assetstore.unity3d.com/en/#!/content/61830 Flight Navigation for HTC Vive controller] allows the user to levitate and fly by pulling down the trigger. | |||
==Problems== | ==Problems== | ||
Latest revision as of 22:03, 6 January 2017
| Flight | |
|---|---|
| Information | |
| Type | Seated, Standing, Room-scale |
| Required Devices | None |
| Description | Fly through the air with gaze as directional input. |
| Pros | ??? |
| Cons | ??? |
| Creator | Eagle Flight |
| Examples | Eagle Flight |
Flight is a Locomotion Method.
Additional Information
You fly through the air with gaze as directional input. Ubisoft's Eagle Flight is one of the first games to implement this method.
- Flight Navigation for HTC Vive controller allows the user to levitate and fly by pulling down the trigger.