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Flight: Difference between revisions

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Created page with "{{stub}} {{Locomotion Infobox |image={{#ev:youtube|PoxTdZ0AO34|300|right|Flight demonstration}} |Type=Seated, Standing, Room-scale |Required Devices=??? |Descripti..."
 
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{{stub}}
{{stub}}
{{Locomotion Infobox
{{Locomotion Infobox
|image={{#ev:youtube|PoxTdZ0AO34|300|right|Flight demonstration}}
|image={{#ev:youtube|PoxTdZ0AO34|350}}
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Required Devices=???
|Required Devices=None
|Description=???
|Description=Fly through the air with gaze as directional input.
|Pros=???
|Pros=???
|Cons=???
|Cons=???
|Examples=???
|Examples=[[Eagle Flight]]
|Creator=???
|Creator=[[Eagle Flight]]
}}
}}
[[Flight]] is a [[Locomotion Method]].
[[Flight]] is a [[Locomotion Method]].
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You fly through the air with gaze as directional input. [[Ubisoft]]'s [[Eagle Flight]] is one of the first games to implement this method.
You fly through the air with gaze as directional input. [[Ubisoft]]'s [[Eagle Flight]] is one of the first games to implement this method.


*[https://www.assetstore.unity3d.com/en/#!/content/61830 Flight Navigation for HTC Vive controller] allows the user to levitate and fly by pulling down the trigger.
==Problems==
==Problems==



Latest revision as of 22:03, 6 January 2017

This page is a stub, please expand it if you have more information.
Flight
Information
Type Seated, Standing, Room-scale
Required Devices None
Description Fly through the air with gaze as directional input.
Pros ???
Cons ???
Creator Eagle Flight
Examples Eagle Flight

Flight is a Locomotion Method.

Additional Information

You fly through the air with gaze as directional input. Ubisoft's Eagle Flight is one of the first games to implement this method.

Problems

Solutions

References