Carpe Lucem - Seize The Light VR: Difference between revisions
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Xinreality (talk | contribs) m Text replacement - "{{stub}}↵{{App Infobox" to "{{App Infobox" |
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{{App Infobox | {{App Infobox | ||
|image=[[file:carpe lucem - seize the light vr1.jpg|350px]] | |image=[[file:carpe lucem - seize the light vr1.jpg|350px]] | ||
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<br> | <br> | ||
<br>Features | <br>Features | ||
<br> | <br>*Three mystical worlds await discovery. | ||
*Adaptive soundtrack. | *Adaptive soundtrack. | ||
*Optimized VR engine delivers 90 FPS per eye, avoiding any symptoms of motion sickness. | *Optimized VR engine delivers 90 FPS per eye, avoiding any symptoms of motion sickness. | ||
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*Includes level editor to create your own puzzles, use your headset to create and edit in actual VR. Vive Motion controller required. | *Includes level editor to create your own puzzles, use your headset to create and edit in actual VR. Vive Motion controller required. | ||
*Share user generated levels via Steam Workshop. | *Share user generated levels via Steam Workshop. | ||
* | * | ||
<br>PRESS QUOTES | <br>PRESS QUOTES |