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The Oculus Remote is a small input device for the Oculus Rift (figure 1). It was designed to improve the VR experience by making the navigation on it simpler and intuitive. It is a way to introduce and familiarize non-gamers – people who may not be familiar with gaming controls - to VR, providing users with the ability to easily browse the Oculus store, explore 360 video content in Oculus Video, or experience a variety of VR entertainment <ref name=”1”> Robertson, A. (2016). The Oculus Rift comes with a new ‘Oculus Remote’. Retrieved from www.theverge.com/2016/1/6/10723568/oculus-rift-remote-announce-ces-2016</ref> <ref> Kuchera, B. (2016). Oculus Rift to come with Oculus Remote, as well as a ‘dope’ carrying case. Retrieved from www.polygon.com/2016/1/6/10723654/oculus-rift-oculus-remote-carrying-case</ref>. The Oculus Remote has a black trackpad with back, home, plus, and minus buttons <ref name=”1”></ref>. | {{Device Infobox | ||
|image=[[File:1oremote.jpg|350px]] | |||
|VR/AR= | |||
|Type=[[Input Device]] | |||
|Subtype=[[Clicker]] | |||
|Platform=[[Oculus Rift (Platform)]] | |||
|Creator= | |||
|Developer=[[Oculus VR]] | |||
|Manufacturer= | |||
|Operating System=[[Windows]], [[Mac]], [[Linux]] | |||
|Versions= | |||
|Requires= | |||
|Predecessor= | |||
|Successor= | |||
|CPU= | |||
|GPU= | |||
|HPU= | |||
|Memory= | |||
|Storage= | |||
|Display= | |||
|Resolution= | |||
|Pixel Density= | |||
|Refresh Rate= | |||
|Persistence= | |||
|Precision= | |||
|Field of View= | |||
|Optics= | |||
|Tracking=None | |||
|Rotational Tracking=None | |||
|Positional Tracking=None | |||
|Update Rate= | |||
|Tracking Volume= | |||
|Latency= | |||
|Audio= | |||
|Camera= | |||
|Sensors=None | |||
|Input=3 Buttons | |||
|Connectivity= | |||
|Power= | |||
|Weight= | |||
|Size= | |||
|Cable Length= | |||
|Release Date=March 28, 2016 | |||
|Price= | |||
|Website= | |||
}} | |||
The [[Oculus Remote]] is a small [[input device]] for the [[Oculus_Rift|Oculus Rift]] (figure 1). It was designed to improve the VR experience by making the navigation on it simpler and intuitive. It is a way to introduce and familiarize non-gamers – people who may not be familiar with gaming controls - to VR, providing users with the ability to easily browse the Oculus store, explore 360 video content in Oculus Video, or experience a variety of VR entertainment <ref name=”1”> Robertson, A. (2016). The Oculus Rift comes with a new ‘Oculus Remote’. Retrieved from www.theverge.com/2016/1/6/10723568/oculus-rift-remote-announce-ces-2016</ref> <ref> Kuchera, B. (2016). Oculus Rift to come with Oculus Remote, as well as a ‘dope’ carrying case. Retrieved from www.polygon.com/2016/1/6/10723654/oculus-rift-oculus-remote-carrying-case</ref>. The Oculus Remote has a black trackpad with back, home, plus, and minus buttons <ref name=”1”></ref>. | |||
[[ | The device will ship with the [[Oculus_Rift|Oculus Rift]] and it was first seen, in leaked renders, during 2015 <ref name=”1”></ref>. According to Palmer Luckey, Oculus founder, the input peripheral will not include a gyroscope (i.e. not a motion-sensing controller), being “essentially the input set of [[Gear VR]] made into a remote. You are technically able to replace the battery, but the included battery life should last for about 4,000 hours of use <ref name=”3”> Kuchera, B. (2016). Here’s what the Oculus Rift’s included remote can and can’t do. Retrieved from www.polygon.com/2016/1/8/10736212/oculus-rift-remote-capabilities</ref>." It will be a good fit for apps that are ported across from GearVR to the Oculus Rift <ref> Reddit.com (2016). I am Palmer Luckey, founder of Oculus and designer of the Rift. AMA! Retrieved from www.reddit.com/r/IamA/comments/3zt7ul/i_am_palmer_luckey_founder_of_oculus_and_designer</ref>. | ||
The | The overall [[Oculus_Rift|Oculus Rift]] package includes not only the Oculus Remote but also a Xbox One controller, the headset with headphones and microphone, and the Oculus sensor (figure 2) <ref> Bacaron, J. (2016). Oculus Rift news & update: Europe release date announced on September 20. Retrieved from www.breathecast.com/articles/oculus-rift-news-europe-release-date-announced-on-sept-20-35391</ref>. The price of the bundle set is $599. Besides the two controllers mentioned, there will be Touch controllers. These have been delayed and will be released during the latter half of 2016 <ref name=”3”></ref>. | ||
==Oculus Remote Setup== | |||
[[File:2oremote.jpg|350px|right]] | |||
The following instructions have been adapted from the official Oculus support website<ref> Oculus Support Center. Oculus Remote. Retrieved from support.oculus.com/835449819935261</ref>. | |||
For a first time setup: | |||
* Pull the plastic tab out of the remote. | |||
* Press the select button (inner circle) at the top of the remote to turn it on. | |||
(If the remote doesn't connect or you're having trouble pulling out the plastic tab, you may need to remove the battery to make sure the tab's not stuck.) | |||
Removing a plastic tab that is stuck in the remote: | |||
* Hold the remote so the strap is pointing away from you. | |||
* Push your thumbs up to slide the battery cover off. | |||
* Hold the battery tab down, turn the remote over and lightly tap it against a hard surface (ex: table) until the battery comes out. | |||
==References== | ==References== | ||
<references /> | |||
[[Category:Input Devices]] [[Category:Clickers]] |