Out of Ammo: Difference between revisions
Appearance
No edit summary |
Xinreality (talk | contribs) m Text replacement - "{{stub}}↵{{App Infobox" to "{{App Infobox" |
||
(10 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{App Infobox | {{App Infobox | ||
|image=[[file:out of ammo1.jpg|350px]] | |image=[[file:out of ammo1.jpg|350px]] | ||
Line 7: | Line 6: | ||
|Director= | |Director= | ||
|Producer= | |Producer= | ||
|Platform=[[SteamVR]] | |Platform=[[SteamVR]], [[Oculus Rift (Platform)]] | ||
|Device=[[HTC Vive]] | |Device=[[HTC Vive]], [[Oculus Rift CV1]] | ||
|Operating System=[[Windows]] | |Operating System=[[Windows]] | ||
|Type=[[Full Game]] | |Type=[[Full Game]] | ||
Line 25: | Line 24: | ||
|App Store=[[Steam]] | |App Store=[[Steam]] | ||
|Website= | |Website= | ||
|Infobox Updated= | |Infobox Updated=10/20/2016 | ||
}} | }} | ||
[[Out of Ammo]] is a [[VR App]]. | [[Out of Ammo]] is a [[VR App]]. | ||
__TOC__ | __TOC__ | ||
==Review== | |||
[[Out of Ammo]] is an intense [[virtual reality]] [[RTS]] and [[FPS]] [[game]] that puts the player in the role of a military commander against waves of incoming enemy soldiers <ref name=”1”> TheTwiit (2016). Out of Ammo – VR strategy game review. Retrieved from www.thetwitt.com/reviews/game/out-of-ammo-vr-strategy-game-review</ref>. It was released on April 15, 2016, as a [[Steam Early Access]] game exclusive to the HTC Vive. The VR game is developed by RocketWerkz studio (based in New Zealand), founded in 2014 by Dean Hall who also created [[DayZ]]. It is an attempt to create something smaller and simpler than DayZ, since this is their first attempt in virtual reality <ref name=”2”> McWhertor, Michael (2016). DayZ creator unveils new shooter strategy game Out of Ammo. Retrieved from www.polygon.com/2016/4/15/11439936/dean-hall-out-of-ammo-rocketwerkz-htc-vive-steam-early-access</ref> <ref name=”3”> Moddb (2016). DayZ developer Dean Hall launches new VR shooter Out of Ammo. Retrieved from www.moddb.com/games/out-of-ammo</ref>. The developer studio mentioned that the reasoning behind launching the game in Steam Early Access was “to refine the experience and better explore what virtual reality can offer for the game.” <ref name=”4”> Steam. Out of Ammo. Retrieved from store.steampowered.com/app/451840</ref> | |||
The VR game has a mixture of [[strategy]] with [[first-person shooter]] mechanics, and aesthetically it reminds [[Minecraft]] due to the blocky nature of the graphics <ref name=”3”></ref>. The player can manipulate objects and soldiers in order to build defenses, all with gestures integrated with the [[SteamVR Controllers]] for the [[Vive]] <ref name=”1”></ref>. The players will then face incoming waves of enemy soldiers of increasing difficulty, and they have to construct defenses, issue orders to the troops, and possess units to assume direct control. When a player takes direct control of a unit, the game transitions into a first-person shooter view <ref name=”2”></ref> <ref name=”3”></ref> <ref> Sykes, Tom (2016). Dean Hall’s RocketWerkz releases Vive-exclusive Out of Ammo. Retrieved from www.pcgamer.com/dean-halls-rocketwerkz-releases-vive-exclusive-out-of-ammo</ref>. | |||
Currently, there are eight unique environments and five playable units in the early access build, and according to RocketWerkz more will be added in the future <ref name=”2”></ref> <ref name=”4”></ref>. Out of Ammo has been generally well received, although some have suggested that it still requires development and an increase in complexity <ref> Meer, Alec (2016). Impressions: DayZ blokey Dean Hall’s Out of Ammo. Retrieved from www.rockpapershotgun.com/2016/04/27/out-of-ammo-early-access-review</ref>. | |||
==Features== | |||
*Eight unique freeplay environments to try your skill on | |||
*Two specialist mission modes | |||
*Coorperative Multiplayer in freeplay for up to four players | |||
*Construct defenses such as sandbags and watchtowers | |||
*Issue orders to your soldiers | |||
*Five different kinds of units each with special abilities | |||
*Possess any units directly to control their engagement | |||
*Call in artillery, airstrikes, and sniper targets | |||
*Fixed machine guns, Grenades, flares, and more<ref name=”4”></ref> | |||
==Description== | ==Description== | ||
Out of Ammo is an intense virtual reality strategy game for the HTC Vive that puts you in the commander's seat against wave after wave of soldiers. Built exclusively for the HTC Vive to make use of motion tracking, the game allows you to move around the battlefield to build defenses and issue orders. You can even directly possess your units to directly engage the enemy making use of cover and preparing your magazines carefully so you don't.... run out of ammo! | Out of Ammo is an intense virtual reality strategy game for the HTC Vive that puts you in the commander's seat against wave after wave of soldiers. Built exclusively for the HTC Vive to make use of motion tracking, the game allows you to move around the battlefield to build defenses and issue orders. You can even directly possess your units to directly engage the enemy making use of cover and preparing your magazines carefully so you don't.... run out of ammo! | ||
===Key Features=== | ===Key Features=== | ||
*Eight unique freeplay environments to try your skill on | |||
*Two specialist mission modes | |||
*Cooperative Multiplayer in freeplay for up to four players | |||
*Construct defenses such as sandbags and watchtowers | |||
*Issue orders to your soldiers | |||
*Five different kinds of units each with special abilities | |||
*Possess any units directly to control their engagement | |||
*Call in artillery, airstrikes, and sniper targets | |||
*Fixed Machine guns, Grenades, flares, and more | |||
===Unlock the potential of your HTC Vive=== | ===Unlock the potential of your HTC Vive=== | ||
<br>Out of Ammo has been designed <i>exclusively</i> around room-scale. Possessing your units allows you to utilize the full capability and power of the positional tracking; take cover behind sandbags, lean over a tower railing, or duck behind your sandbags and grab a grenade to throw as a last resort! Full physics applied to game objects further enhances your experience allowing you to position your magazines in the space around you ready for when you need to reload. | <br>Out of Ammo has been designed <i>exclusively</i> around room-scale. Possessing your units allows you to utilize the full capability and power of the positional tracking; take cover behind sandbags, lean over a tower railing, or duck behind your sandbags and grab a grenade to throw as a last resort! Full physics applied to game objects further enhances your experience allowing you to position your magazines in the space around you ready for when you need to reload. | ||
===Unit Types=== | ===Unit Types=== | ||
*<strong>Rifleman</strong> - Thirty round fully-automatic rifle with manual magazine reload | |||
*<strong>Sniper</strong> - Semi-automatic bolt action long distance rifle with scope | |||
*<strong>Rocketeer</strong> - Single-shot re-loadable rocket-propelled grenade launcher | |||
*<strong>Medic</strong> - Heals troops but can shoot with a pistol when controlled | |||
*<strong>Engineer</strong> - Constructs and repairs fortifications, can shoot with a pump-action shotgun when controlled | |||
===Missions=== | ===Missions=== | ||
Line 107: | Line 122: | ||
*Storage: 6 GB available space | *Storage: 6 GB available space | ||
==Setup Instructions== | ==Setup Instructions== | ||
==Images and Videos== | ==Images and Videos== | ||
[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Action]] [[Category:Indie]] [[Category:Strategy]] [[Category:VR]] [[Category:FPS]] [[Category:Windows]] | ==References== | ||
<references /> | |||
[[Category:Apps]] [[Category:VR Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Oculus Rift Apps]] [[Category:Action]] [[Category:Indie]] [[Category:Strategy]] [[Category:VR]] [[Category:FPS]] [[Category:Windows]] |