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Created page with "{{stub}} ==Supersampling on HTC Vive== '''Updated on June, 2016''' *Go to your steam install path, for me this is C:\Games\Steam, for many it will be C:\Program Files(x86)\Ste..."
 
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==Supersampling on HTC Vive==
==Supersampling on HTC Vive==
'''Updated on June, 2016'''
''Updated on June, 2016''
*Go to your steam install path, for me this is C:\Games\Steam, for many it will be C:\Program Files(x86)\Steam.
*Go to your steam install path, for me this is C:\Games\Steam, for many it will be C:\Program Files(x86)\Steam.
*Enter the config directory  
*Enter the config directory  
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*Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice)  
*Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice)  
**IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware)
**IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware)
*MY code looks like this: <syntaxhighlight>"steamvr" : { "allowReprojection" : true, "background" : "C:\Program Files (x86)\ViveSetup\Updater\viveNight.png", "renderTargetMultiplier": 2.5 },</syntaxhighlight>


==Supersampling on Oculus Rift==
==Supersampling on Oculus Rift==
 
''Updated on June, 2016''
*We will use the [[Oculus Debug Tool]].
*Download and install the latest [https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-debug-tool/ Oculus SDK].
*Close any running instance of [[Oculus Home]] and [[Oculus Rift games]].
*Open Oculus Home again, before doing anything else.
*Now open the Oculus Debug Tool before launching any games.
*Set only the "Pixels Per Display Pixel Override" option to a value of your choosing between 1.0 and 2.0 (no need to search for an ‘apply’ button once the value is changed it should be active.
*Launch your game of choice from within Oculus Home and enjoy the sharper image and revealed in-game detail.
*Close the Oculus Debug Tool (this should fix any stuttering).
*For every subsequent game you want to plat, open the debug tool first and set the value.






[[Category:Terms]]
[[Category:Terms]]