3DRudder: Difference between revisions
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*User can orbit around an object up or down by pressing with her/his feet on the platform (left toe/right heel to move up - right toe/left heel to move down) | *User can orbit around an object up or down by pressing with her/his feet on the platform (left toe/right heel to move up - right toe/left heel to move down) | ||
3DRudder can also be used in non VR | |||
3DRudder can also be used in non VR environments. | |||
It was originally designed for CAD (see "Camera locked on an object" above). | It was originally designed for CAD (see "Camera locked on an object" above). | ||
It can be used with regular PC applications and games, especially in situations where two hands are not enough. For example when movement is controlled with the left hand using keyboard keys or a joystick, movement can be transferred to the 3DRudder freeing the left hand to perform other tasks. | It can be used with regular PC applications and games, especially in situations where two hands are not enough. For example when movement is controlled with the left hand using keyboard keys or a joystick, movement can be transferred to the 3DRudder freeing the left hand to perform other tasks. | ||
It is also used in 3D environments such as remote machine control (ex. Underwater ROV, surgical robots for camera control...). | It is also used in 3D environments such as remote machine control (ex. Underwater ROV, surgical robots for camera control...). | ||
[[Category:Input Devices]] | [[Category:Input Devices]] |