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RondoMotion by Dysonics is the world’s first wireless motion sensor created with the intention to bring the live music listening experience to regular headphones. The project launched on [https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/updates Kickstarter] in April of 2013 and successfully raised $60,841 just two months later.  
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[[Dysonics RondoMotion]] is the world’s first wireless motion sensor created with the intention to bring the [[VR audio]] to regular headphones. The project launched on Kickstarter<ref>https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/updates</ref> in April of 2013 and successfully raised $60,841 just two months later.  


== Technology ==
==Technology ==
 
Dysonics capture acoustic properties of concert halls and various venues, using their patented 360° audio array called [[RondoMic]]. The captured measurements are subsequently applied to music, which creates a faithful illusion of being actually present on the location.  
Dysonics capture acoustic properties of concert halls and various venues, using their patented 360° audio array called [http://dysonics.com/tag/rondomic/ RondoMic]. The captured measurements are subsequently applied to music, which creates a faithful illusion of being actually present on the location.  


A wireless motion-sensing module tracks user’s head movement and modifies the sound in a spatially correct way. As a result, listeners can freely move inside a static field of sounds and music.  
A wireless motion-sensing module tracks user’s head movement and modifies the sound in a spatially correct way. As a result, listeners can freely move inside a static field of sounds and music.  
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The sensor includes a three-axis accelerometer and a three-axis gyroscope to sense both rotation and acceleration. A low-energy Bluetooth 4.0 connection is used to wirelessly transfers data to listening devices, such as an iPhone or iPod.
The sensor includes a three-axis accelerometer and a three-axis gyroscope to sense both rotation and acceleration. A low-energy Bluetooth 4.0 connection is used to wirelessly transfers data to listening devices, such as an iPhone or iPod.


== Usage ==
==Usage==
 
The RondoMotion sensor is simple to install and the complete process can be accomplished in just three steps:
The RondoMotion sensor is simple to install and the complete process can be accomplished in just three steps:
# Users have to first install the [http://dysonics.com/rappr/ RAPPR] app for Mac or the [http://dysonics.com/rondoplayer/ RondoPlayer] for iOS devices.
# Users have to first install the [http://dysonics.com/rappr/ RAPPR] app for Mac or the [http://dysonics.com/rondoplayer/ RondoPlayer] for iOS devices.
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Users can fully customize the virtual space and toggle between many presets for music and video playback.  
Users can fully customize the virtual space and toggle between many presets for music and video playback.  


== Specifications ==
==Specifications==
 
* Dimensions: 1in x 1in x 0.25in
* Dimensions: 1in x 1in x 0.25in
* Weight: 20 grams
* Weight: 20 grams
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* Standby time: Months
* Standby time: Months


== The company ==
==The company==
 
Dysonics has over 15 years of experience with academic research in human audio perception and spatial sound capture/reproduction, resulting in a number of patents. The company as we know it emerged in 2012 from the Engineering Translational Technology Center (ETTC), which is a technology incubator at the UC Davis College of Engineering. Their mission is to provide the best headphone listening experience, in a time where headphones are becoming the preferred way to listen to media.
Dysonics has over 15 years of experience with academic research in human audio perception and spatial sound capture/reproduction, resulting in a number of patents. The company as we know it emerged in 2012 from the Engineering Translational Technology Center (ETTC), which is a technology incubator at the UC Davis College of Engineering. Their mission is to provide the best headphone listening experience, in a time where headphones are becoming the preferred way to listen to media.


== Resources ==
==Resources==
 
<references />
* [https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/description https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/description]
* [https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/description https://www.kickstarter.com/projects/261641446/bring-your-headphones-to-life/description]
* [http://dysonics.com/ http://dysonics.com/]
* [http://dysonics.com/ http://dysonics.com/]
* [http://venturebeat.com/2013/04/26/dysonics-launches-kickstarter-to-fund-its-first-wireless-motion-sensor-for-headphones/ http://venturebeat.com/2013/04/26/dysonics-launches-kickstarter-to-fund-its-first-wireless-motion-sensor-for-headphones/]
* [http://venturebeat.com/2013/04/26/dysonics-launches-kickstarter-to-fund-its-first-wireless-motion-sensor-for-headphones/ http://venturebeat.com/2013/04/26/dysonics-launches-kickstarter-to-fund-its-first-wireless-motion-sensor-for-headphones/]
[[Category:Devices]] [[Category:VR audio]]